Пример #1
0
 // Use this for initialization
 void Start()
 {
     //инициализация
     nMain  = GameObject.FindObjectOfType(typeof(main)) as main;
     nB_GUI = GameObject.FindObjectOfType(typeof(ButtonGUI)) as ButtonGUI;
     nSPH   = GameObject.FindObjectOfType(typeof(SPH)) as SPH;
 }
Пример #2
0
    public override void OnInspectorGUI()
    {
        base.OnInspectorGUI();

        SPH sph = target as SPH;

        if (GUILayout.Button("Restart Simulation"))
        {
            sph.RestartSimulation();
        }
    }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     sph = GetComponent <SPH>();
 }