void StartNight() { SHLog.Debug("DayNightControllerScript.StartNight"); IsDay = false; RenderSettings.skybox = NightSkybox; RenderSettings.ambientLight = NightAmbientLight; SHGameObjectHelper.Deactive(DayGameObjects, true); SHGameObjectHelper.Active(NightGameObjects, true); Messenger.Send("OnNightStarted"); }
void StartDay() { SHLog.Debug("DayNightControllerScript.StartDay"); IsDay = true; RenderSettings.skybox = DaySkybox; RenderSettings.ambientLight = DayAmbientLight; SHGameObjectHelper.Deactive(NightGameObjects, true); SHGameObjectHelper.Active(DayGameObjects, true); Messenger.Send("OnDayStarted"); }