void StartNight()
 {
     SHLog.Debug("DayNightControllerScript.StartNight");
     IsDay = false;
     RenderSettings.skybox       = NightSkybox;
     RenderSettings.ambientLight = NightAmbientLight;
     SHGameObjectHelper.Deactive(DayGameObjects, true);
     SHGameObjectHelper.Active(NightGameObjects, true);
     Messenger.Send("OnNightStarted");
 }
 void StartDay()
 {
     SHLog.Debug("DayNightControllerScript.StartDay");
     IsDay = true;
     RenderSettings.skybox       = DaySkybox;
     RenderSettings.ambientLight = DayAmbientLight;
     SHGameObjectHelper.Deactive(NightGameObjects, true);
     SHGameObjectHelper.Active(DayGameObjects, true);
     Messenger.Send("OnDayStarted");
 }