void OnNewHeroBack(S2C_NewHero msg) { UIManager.Instance.HideWaiting(); if (msg.ret != 0) { UIManager.Instance.ShowAlert(LanguageManager.Instance.GetErrorMessage(msg.ret)); return; } ProtoBuf.DAT_HeroData phd = msg.hero; UserDataManager.Instance.AddNewHero(phd); }
public static void HandleMsg(int index, int type, S2C_NewHero resp) { Messenger.Broadcast <S2C_NewHero>("S2C_NewHero", resp); }