Пример #1
0
        private void OnDestroy()
        {
            GamePoolSet.Remove(this);
            foreach (KeyValuePair <int, DataPool> pool in mPool)
            {
                pool.Value.DestroyPool();
            }

            mPool.Clear();
        }
 private void OnDisable()
 {
     RuntimeSet.Remove(RuntimesetType);
 }
 private void OnDisable()
 {
     dataSet.Remove(this);
 }
Пример #4
0
 private void OnEnable()
 {
     set.Remove(gameObject);
 }
 private void OnDestroy()
 {
     Set.Remove(this);
 }
Пример #6
0
 private void OnDisable()
 => runtimeSet.Remove(this);