Пример #1
0
        private static async Task GetRunes()
        {
            string       saveLocation = Path.Combine(Directory.GetCurrentDirectory(), "Spells");
            RunesService runeService  = new RunesService();

            try
            {
                IEnumerable <Rune> spells = await runeService.GetRunes();

                SaveJson(spells, saveLocation, "runes");
            }
            catch (Exception ex)
            {
                Logger.LogError(ex.Message);
            }
        }
Пример #2
0
        public Session()
        {
            AccountService        = new Riot.Services.AccountService(this);
            ChampionTradeService  = new Riot.Services.ChampionTradeService(this);
            ClientFacadeService   = new Riot.Services.ClientFacadeService(this);
            GameInvitationService = new Riot.Services.GameInvitationService(this);
            GameService           = new Riot.Services.GameService(this);
            InventoryService      = new Riot.Services.InventoryService(this);
            LcdsProxyService      = new Riot.Services.LcdsProxyService(this);
            LeaguesService        = new Riot.Services.LeaguesService(this);
            LoginService          = new Riot.Services.LoginService(this);
            MasteryBookService    = new Riot.Services.MasteryBookService(this);
            MatchmakingService    = new Riot.Services.MatchmakingService(this);
            PlayerStatsService    = new Riot.Services.PlayerStatsService(this);
            RerollService         = new Riot.Services.RerollService(this);
            SpellBookService      = new Riot.Services.SpellBookService(this);
            SummonerIconService   = new Riot.Services.SummonerIconService(this);
            SummonerRuneService   = new Riot.Services.SummonerRuneService(this);
            SummonerService       = new Riot.Services.SummonerService(this);
            SummonerTeamService   = new Riot.Services.SummonerTeamService(this);

            LootService             = new LootService(this, LcdsProxyService);
            ChampionMasteryService  = new ChampionMasteryService(this, LcdsProxyService);
            TeambuilderDraftService = new TeambuilderDraftService(this, LcdsProxyService);

            PlayerPreferencesService = new PlayerPreferencesService(this);
            MatchHistoryService      = new MatchHistoryService(this);

            var patcher = new PatcherService(this);

            this.chat = new ChatService(this);

            this.Maestro = new Maestro(chat, patcher);

            var settings = new SettingsService(this);

            var hextech   = new HextechService(this);
            var champions = new ChampionsService(this);
            var masteries = new MasteriesService(this);
            var runes     = new RunesService(this);

            var matches = new Server.Profile.MatchHistoryService(this);

            this.summoner = new SummonerService(this);
            this.Assets   = new AssetsService(patcher);

            var rooms = new ChatRoomService(this, chat);
            var login = new AuthService(this);

            var game   = new PlayLoopService(this, rooms);
            var invite = new InviteService(this, game);

            var meta  = new MetaService(this);
            var debug = new DebugService(this);

            var replay = new ReplayService(this);

            patcher.FinishWAD();

            var info = new InfoService(this, patcher);
        }