public void Init(Ruleta.Item item, int height) { if (item.item > 0) { image.sprite = Resources.Load("helmets/" + item.item, typeof(Sprite)) as Sprite; } else if (item.zone > 0) { image.sprite = Resources.Load("zones/" + item.zone, typeof(Sprite)) as Sprite; } GetComponent <Image>().color = item.color; GetComponent <LayoutElement>().minHeight = height; }
public void Open (Ruleta.Item item) { Data.Instance.moodsManager.UnlockMood(2); if (item.item > 0) { icon.sprite = Resources.Load("helmets/" + item.item, typeof(Sprite)) as Sprite; } else if (item.zone > 0) { icon.sprite = Resources.Load("zones/" + item.zone, typeof(Sprite)) as Sprite; Data.Instance.moodsManager.UnlockMood(item.zone); } Invoke("OpenDelay", 0.5f); desc.text = item.text; if (item.item != 0) Events.OnSetSpecialItem(item.item, true); }