Beispiel #1
0
 public void Init(Ruleta.Item item, int height)
 {
     if (item.item > 0)
     {
         image.sprite = Resources.Load("helmets/" + item.item, typeof(Sprite)) as Sprite;
     }
     else if (item.zone > 0)
     {
         image.sprite = Resources.Load("zones/" + item.zone, typeof(Sprite)) as Sprite;
     }
     GetComponent <Image>().color             = item.color;
     GetComponent <LayoutElement>().minHeight = height;
 }
Beispiel #2
0
	public void Open (Ruleta.Item item) {

        Data.Instance.moodsManager.UnlockMood(2);

        if (item.item > 0)
        {
            icon.sprite = Resources.Load("helmets/" + item.item, typeof(Sprite)) as Sprite;
        }
        else if (item.zone > 0)
        {
            icon.sprite = Resources.Load("zones/" + item.zone, typeof(Sprite)) as Sprite;
            Data.Instance.moodsManager.UnlockMood(item.zone);
        }
        Invoke("OpenDelay", 0.5f);
        desc.text = item.text;
        if (item.item != 0)
            Events.OnSetSpecialItem(item.item, true);
	}