private void _mapRotation_ElementUpdated(object sender, RotationElementEventArgs e) { ListViewItem item = GetItemOfElement(e.Element); item.SubItems[0].Text = e.Element.GameMode.ToString(); item.SubItems[1].Text = e.Element.Map.ToString(); }
private void _mapRotation_ElementUpdated(object sender, RotationElementEventArgs e) { mapRotationEditor.NextMap = e.Element.Map; mapRotationEditor.NextGameMode = e.Element.GameMode; }
private void _mapRotation_ElementRemoved(object sender, RotationElementEventArgs e) { IsFileModified = true; }
private void _mapRotation_ElementAdded(object sender, RotationElementEventArgs e) { SelectElementInListView(AddElementToListView(e.Element, e.Index)); UpdateListViewItemCount(); }
private void _mapRotation_ElementRemoved(object sender, RotationElementEventArgs e) { rotationListView.Items.Remove(GetItemOfElement(e.Element)); UpdateListViewItemCount(); }