IEnumerator RefreshRoom() { using (WWW www = new WWW(GameConfiguration.ServerUrl + "refresh-room?room=" + OnlineMultiplayerClient.OnlineRoomNumber)) { yield return(www); if (www.isDone) { RoomSummary response = JsonConvert.DeserializeObject <RoomSummary>(www.text); OnlineMultiplayerClient.OnlineRoomInfo.SetP1(response.P1); OnlineMultiplayerClient.OnlineRoomInfo.SetP2(response.P2); P1Label.text = response.P1; P2Label.text = response.P2; } } }
public Room() { GameState = new GameState(); RoomSummary = new RoomSummary(); }