public void RoomOwnerReadyStartGameRequest(int fd) { ProtocolNetRequest req = new ProtocolNetRequest(); req.cmd = (int)NetRequestType.ROOMOWNERREADYSTARTGAME; RoomOwnerReadyStartGame roomOwnerReadyStartGame = new RoomOwnerReadyStartGame(); roomOwnerReadyStartGame.fd = fd; socket.sendMSG(PBCSerialize.Serialize(req)); }
//不处理退出 public void PlayerGameClick() { ProtocolNetRequest req = new ProtocolNetRequest(); req.cmd = (int)NetRequestType.ROOMOWNERREADYSTARTGAME; RoomOwnerReadyStartGame data = new RoomOwnerReadyStartGame(); data.fd = ownerFd; req.roomOwnerReadyStartGame = data; ConnectSocket.getSocketInstance().sendMSG(PBCSerialize.Serialize(req)); }