Beispiel #1
0
    public void RoomOwnerReadyStartGameRequest(int fd)
    {
        ProtocolNetRequest req = new ProtocolNetRequest();

        req.cmd = (int)NetRequestType.ROOMOWNERREADYSTARTGAME;
        RoomOwnerReadyStartGame roomOwnerReadyStartGame = new RoomOwnerReadyStartGame();

        roomOwnerReadyStartGame.fd = fd;
        socket.sendMSG(PBCSerialize.Serialize(req));
    }
Beispiel #2
0
    //不处理退出

    public void PlayerGameClick()
    {
        ProtocolNetRequest req = new ProtocolNetRequest();

        req.cmd = (int)NetRequestType.ROOMOWNERREADYSTARTGAME;
        RoomOwnerReadyStartGame data = new RoomOwnerReadyStartGame();

        data.fd = ownerFd;
        req.roomOwnerReadyStartGame = data;
        ConnectSocket.getSocketInstance().sendMSG(PBCSerialize.Serialize(req));
    }