public void Initialized(Sprite image, string professional, int roleNumber, ButtonDelegate action, RoleProfessional roleProfessional) { imageRole.sprite = image; numberRole.text = "编号:" + roleNumber; professionalRole.text = "职业:" + professional; ButtonEvent = action; role = roleProfessional; buttonToPlay.SetActive(false); }
//创建角色在大地图 public void CreateRoleUnit(RoleProfessional role) { MapGameConsole.instance.CreateRoleUnit(roleArray[(int)role]); }