Пример #1
0
 private void ToFall()
 {
     if (RoleCtrl != null)
     {
         RoleCtrl.ToDead();
     }
     ChildPlatformBeginFall();
     m_Rigidbody.isKinematic = false;
     m_Rigidbody.velocity    = Vector3.down * 7;
     m_Rigidbody.useGravity  = true;
     Status = PlatformStatus.Fall;
 }