public void RandomLong(long MinValue, long MaxValue) { for (var seed = _seed; seed < (_seed + OperationsPerInvoke); seed++) { var rng = Rng.Create(seed); rng.Value(MinValue, MaxValue); } }
public IGen <Test> ItInitializesTheOrder() => from seed in Gen.Int32() select Property.ForThese(() => { var rng = Rng.Create(seed); rng.Order.Should().Be(0); });
public IGen <Test> ItIsRepeatable() => from seed in Gen.Int32() select Property.ForThese(() => { var rng0 = Rng.Create(seed); var rng1 = Rng.Create(seed); rng0.Should().BeEquivalentTo(rng1); });
public static CheckResult <T> Check <T>( this IGen <Test <T> > property, int?iterations = null, int?seed = null, int?size = null, int?shrinkLimit = null, string?replay = null, bool deepCheck = true) { var resolvedIterations = iterations ?? 100; var(initialSize, resizeStrategy) = SizingAspects <T> .Resolve(size == null?null : new Size(size.Value), resolvedIterations); var initialParameters = seed == null ? GenParameters.Create(initialSize) : GenParameters.Create(Rng.Create(seed.Value), initialSize); var initialContext = new CheckStateContext <T>( property, resolvedIterations, shrinkLimit ?? 500, initialParameters, deepCheck); CheckState <T> initialState = replay == null ? new GenerationStates.Generation_Begin <T>() : new ReplayState <T>(replay); var transitions = CheckStateEnumerator.Enumerate( initialState, initialContext, new[] { new ResizeCheckStateTransitionDecorator <T>(resizeStrategy) }); var transitionAggregation = AggregateTransitions(transitions); return(new CheckResult <T>( transitionAggregation.FinalContext.CompletedIterationsUntilCounterexample, transitionAggregation.FinalContext.Discards, transitionAggregation.FinalContext.Shrinks + transitionAggregation.FinalContext.CompletedIterationsAfterCounterexample, transitionAggregation.FinalContext.Counterexample == null ? null : FromCounterexampleContext(transitionAggregation.FinalContext.Counterexample), transitionAggregation.Checks, initialParameters, transitionAggregation.FinalContext.NextParameters, transitionAggregation.TerminationReason)); }
private static Replay CreateReplay(int seed, int size, IEnumerable <int> exampleSpacePath) => new Replay(GenParameters.Create(Rng.Create(seed), new Size(size)), exampleSpacePath);