/// <summary> /// Creates all the players counted from the PlayerCount and adds them to the PlayerList /// </summary> public void InstantiatePlayers() { //for (int i = 1; i <= PlayerCount; i++) //{ // var player = Resolver.Resolve<PlayerModel>(); // player.Id = i; // PlayerList.Add(CreatePlayerVM(player)); //} Risk.InstantiatePlayers(PlayerCount, PlayerList); }