/// <summary>
 /// Creates all the players counted from the PlayerCount and adds them to the PlayerList
 /// </summary>
 public void InstantiatePlayers()
 {
     //for (int i = 1; i <= PlayerCount; i++)
     //{
     //    var player = Resolver.Resolve<PlayerModel>();
     //    player.Id = i;
     //    PlayerList.Add(CreatePlayerVM(player));
     //}
     Risk.InstantiatePlayers(PlayerCount, PlayerList);
 }