Пример #1
0
    private void ShowRole()
    {
        List <Player> players = mRestaurantScript.getAlivePlayers();

        EnumPlayerRole role           = players[mTurnManagerScript.GetCurrentPlayerIndex()].getRole();
        string         roleWithPrefix = players[mTurnManagerScript.GetCurrentPlayerIndex()].getRoleAsStringWithPrefix();

        mRoleText.text = "YOU ARE " + roleWithPrefix.ToUpper() + ".";

        switch (role)
        {
        case EnumPlayerRole.ASSASSIN:
            SetCharacterArt(mAssassinSprite);
            break;

        case EnumPlayerRole.CHEMIST:
            SetCharacterArt(mChemistSprite);
            break;

        case EnumPlayerRole.DISTANT_COUSIN:
            SetCharacterArt(mDistantCousinSprite);
            break;

        case EnumPlayerRole.FOOD_CRITIC:
            SetCharacterArt(mFoodCriticSprite);
            break;

        case EnumPlayerRole.PARTY_GOER:
            SetCharacterArt(mPartygoerSprite);
            break;

        case EnumPlayerRole.PRIVATE_EYE:
            SetCharacterArt(mPrivateEyeSprite);
            break;

        case EnumPlayerRole.SCAPEGOAT:
            SetCharacterArt(mScapegoatSprite);
            break;

        case EnumPlayerRole.WEALTHY_COUPLE:
            if (mRestaurantScript.mWCSpritesAssigned)
            {
                if (players [mTurnManagerScript.GetCurrentPlayerIndex()] == mRestaurantScript.mWealthyCouple1Player)
                {
                    SetCharacterArt(mRestaurantScript.mWealthyCouple1Sprite);
                }
                else
                {
                    SetCharacterArt(mRestaurantScript.mWealthyCouple2Sprite);
                }
            }
            //assigns sprites if unassigned
            else
            {
                if (mRestaurantScript.mWealthyCouple1Player == null)
                {
                    mRestaurantScript.mWealthyCouple1Player = players [mTurnManagerScript.GetCurrentPlayerIndex()];
                    if (Random.Range(0, 2) == 0)
                    {
                        mRestaurantScript.mWealthyCouple1Sprite = mWealthyCouple1Sprite;
                    }
                    else
                    {
                        mRestaurantScript.mWealthyCouple1Sprite = mWealthyCouple2Sprite;
                    }

                    SetCharacterArt(mRestaurantScript.mWealthyCouple1Sprite);
                }
                else
                {
                    if (Random.Range(0, 2) == 0)
                    {
                        mRestaurantScript.mWealthyCouple2Sprite = mWealthyCouple1Sprite;
                    }
                    else
                    {
                        mRestaurantScript.mWealthyCouple2Sprite = mWealthyCouple2Sprite;
                    }

                    SetCharacterArt(mRestaurantScript.mWealthyCouple2Sprite);

                    mRestaurantScript.mWCSpritesAssigned = true;
                }
            }
            break;
        }

        switch (role)
        {
        case EnumPlayerRole.ASSASSIN:
            List <EnumPlayerRole> unusedRoles = mRestaurantScript.getUnusedRoles();
            Player roleOne = new Player("r1", unusedRoles [0]);
            Player roleTwo = new Player("r2", unusedRoles [1]);
            mRoleText.text += "\n" + roleOne.getRoleAsStringWithPrefix().ToUpper() + " AND "
                              + roleTwo.getRoleAsStringWithPrefix().ToUpper() + " DID NOT COME TO THE PARTY.";

            SetButtonAction("POISON FOOD", delegate {
                ShowPoisonScreen(EnumPlayerRole.ASSASSIN);
            });
            break;

        case EnumPlayerRole.DISTANT_COUSIN:
            Player wealthyCouple1 = new Player("", EnumPlayerRole.PARTY_GOER);
            Player wealthyCouple2 = new Player("", EnumPlayerRole.PARTY_GOER);
            Player assassin       = new Player("", EnumPlayerRole.PARTY_GOER);

            bool firstWealthyCoupleFound = false;

            for (int i = 0; i < players.Count; i++)
            {
                if (players[i].getRole() == EnumPlayerRole.WEALTHY_COUPLE)
                {
                    if (!firstWealthyCoupleFound)
                    {
                        wealthyCouple1          = players[i];
                        firstWealthyCoupleFound = true;
                    }
                    else
                    {
                        wealthyCouple2 = players[i];
                    }
                }
                else if (players[i].getRole() == EnumPlayerRole.ASSASSIN)
                {
                    assassin = players[i];
                }
            }

            if (mTurnManagerScript.mCurrentRound == EnumCourse.ENTREE)
            {
                mRoleText.text += "\n" + assassin.getName().ToUpper() + " IS THE ASSASSIN."
                                  + "\nTHE WEALTHY COUPLE HAS " + wealthyCouple1.getName().ToUpper();
                if (wealthyCouple1.getRole() == EnumPlayerRole.WEALTHY_COUPLE)
                {
                    mRoleText.text += "\nAND " + wealthyCouple2.getName().ToUpper() + ".";
                }
                mRoleText.text += "\nCHOOSE WHO TO MARK.";

                SetButtonAction("MARK PLAYER", ShowMarkScreen);
            }
            else if (!isAssassinAlive())
            {
                mRoleText.text += "\nTHE ASSASSIN IS OUT!"
                                  + "\nTHE WEALTHY COUPLE HAS " + wealthyCouple1.getName().ToUpper();
                if (wealthyCouple1.getRole() == EnumPlayerRole.WEALTHY_COUPLE)
                {
                    mRoleText.text += "\nAND " + wealthyCouple2.getName().ToUpper() + ".";
                }
                mRoleText.text += "\nCHOOSE WHO TO POISON.";
                SetButtonAction("POISON FOOD", delegate {
                    ShowPoisonScreen(EnumPlayerRole.DISTANT_COUSIN);
                });
            }
            else
            {
                mRoleText.text += "\n" + assassin.getName().ToUpper() + " IS THE ASSASSIN."
                                  + "\nTHE WEALTHY COUPLE HAS " + wealthyCouple1.getName().ToUpper();
                if (wealthyCouple1.getRole() == EnumPlayerRole.WEALTHY_COUPLE)
                {
                    mRoleText.text += "\nAND " + wealthyCouple2.getName().ToUpper() + ".";
                }
                SetButtonAction("GOT IT", OnConfirmButtonClicked);
            }

            break;

        case EnumPlayerRole.WEALTHY_COUPLE:
            for (int i = 0; i < players.Count; i++)
            {
                if (players[i].getRole() == EnumPlayerRole.WEALTHY_COUPLE &&
                    players[i] != players[mTurnManagerScript.GetCurrentPlayerIndex()])
                {
                    mRoleText.text += "\nYOUR PARTNER IS " + (players[i].getName()).ToUpper() + "."
                                      + "\nTAP THE BUTTON THREE TIMES TO CONTINUE.";
                }
            }

            SetButtonAction("GOT IT", OnConfirmButtonClicked);
            break;

        case EnumPlayerRole.PRIVATE_EYE:
            Player buggedPlayer = mRestaurantScript.getBuggedPlayer();
            string saying;

            if (buggedPlayer == null)
            {
                saying = "\nTHE BUGGED MEAL DIDN'T PICK UP ON ANYTHING.";
            }
            else
            {
                saying = "\nYOU HAVE BUGGED " + (buggedPlayer.getName()).ToUpper() + "."
                         + "\nTHEY ARE " + buggedPlayer.getRoleAsStringWithPrefix().ToUpper() + ".";
                mRestaurantScript.setBuggedPlayer(null);
            }

            switch (mTurnManagerScript.mCurrentRound)
            {
            case EnumCourse.ENTREE:
                mRoleText.text += "\nCHOOSE WHICH MEAL TO BUG.";
                SetButtonAction("BUG PLAYER", ShowBugScreen);
                break;

            case EnumCourse.MAIN:
                mRoleText.text += saying
                                  + "\nBUG A MEAL AGAIN.";
                SetButtonAction("BUG PLAYER", ShowBugScreen);
                break;

            case EnumCourse.DESSERT:
                mRoleText.text += saying;
                SetButtonAction("GOT IT", OnConfirmButtonClicked);
                break;
            }
            break;

        default:
        {
            mRoleText.text += "\nTAP THE BUTTON THREE TIMES TO CONTINUE.";
            SetButtonAction("GOT IT", OnConfirmButtonClicked);
        }
        break;
        }

        if (players [mTurnManagerScript.GetCurrentPlayerIndex()].getLastMealEaten() != EnumSpecialMeal.NORMAL)
        {
            mRoleText.text += "\nYOU ATE THE " + players [mTurnManagerScript.GetCurrentPlayerIndex()].getSpecialMealAsString().ToUpper()
                              + " MEAL.";
        }
    }
Пример #2
0
    private void ShowRole()
    {
        List <Player> players = mRestaurantScript.getAlivePlayers();

        EnumPlayerRole role           = players[mTurnManagerScript.GetCurrentPlayerIndex()].getRole();
        string         roleWithPrefix = players[mTurnManagerScript.GetCurrentPlayerIndex()].getRoleAsStringWithPrefix();

        mRoleText.text = "YOU ARE " + roleWithPrefix.ToUpper() + ".";

        switch (role)
        {
        case EnumPlayerRole.ASSASSIN:
            SetButtonAction("POISON FOOD", delegate {
                ShowPoisonScreen(EnumPlayerRole.ASSASSIN);
            });
            break;

        case EnumPlayerRole.DISTANT_COUSIN:
            Player wealthyCouple1 = new Player("", EnumPlayerRole.PARTY_GOER);
            Player wealthyCouple2 = new Player("", EnumPlayerRole.PARTY_GOER);
            Player assassin       = new Player("", EnumPlayerRole.PARTY_GOER);

            bool firstWealthyCoupleFound = false;

            for (int i = 0; i < players.Count; i++)
            {
                if (players[i].getRole() == EnumPlayerRole.WEALTHY_COUPLE)
                {
                    if (!firstWealthyCoupleFound)
                    {
                        wealthyCouple1          = players[i];
                        firstWealthyCoupleFound = true;
                    }
                    else
                    {
                        wealthyCouple2 = players[i];
                    }
                }
                else if (players[i].getRole() == EnumPlayerRole.ASSASSIN)
                {
                    assassin = players[i];
                }
            }

            if (mTurnManagerScript.mCurrentRound == EnumCourse.ENTREE)
            {
                mRoleText.text += "\n" + assassin.getName().ToUpper() + " IS THE ASSASSIN."
                                  + "\nTHE WEALTHY COUPLE IS " + wealthyCouple1.getName().ToUpper()
                                  + "\nAND " + wealthyCouple2.getName().ToUpper() + "."
                                  + "\nCHOOSE WHO TO MARK.";

                SetButtonAction("MARK PLAYER", ShowMarkScreen);
            }
            else if (!isAssassinAlive())
            {
                mRoleText.text += "\nTHE ASSASSIN IS OUT!"
                                  + "\nTHE WEALTHY COUPLE IS " + wealthyCouple1.getName().ToUpper()
                                  + "\nAND " + wealthyCouple2.getName().ToUpper() + "."
                                  + "\nCHOOSE WHO TO POISON.";
                SetButtonAction("POISON FOOD", delegate {
                    ShowPoisonScreen(EnumPlayerRole.DISTANT_COUSIN);
                });
            }
            else
            {
                mRoleText.text += "\n" + assassin.getName().ToUpper() + " IS THE ASSASSIN."
                                  + "\nTHE WEALTHY COUPLE IS " + wealthyCouple1.getName().ToUpper()
                                  + "\nAND " + wealthyCouple2.getName().ToUpper() + "."
                                  + "\nTRY TO HELP THE ASSASSIN DO THEIR JOB ;)";
                SetButtonAction("GOT IT", OnConfirmButtonClicked);
            }

            break;

        case EnumPlayerRole.WEALTHY_COUPLE:
            for (int i = 0; i < players.Count; i++)
            {
                if (players[i].getRole() == EnumPlayerRole.WEALTHY_COUPLE &&
                    players[i] != players[mTurnManagerScript.GetCurrentPlayerIndex()])
                {
                    mRoleText.text += "\nYOUR PARTNER IS " + (players[i].getName()).ToUpper() + "."
                                      + "\nTAP THE BUTTON THREE TIMES TO CONTINUE.";
                }
            }

            SetButtonAction("GOT IT", OnConfirmButtonClicked);
            break;

        case EnumPlayerRole.PRIVATE_EYE:
            Player buggedPlayer = mRestaurantScript.getBuggedPlayer();
            string saying;

            if (buggedPlayer == null)
            {
                saying = "\nTHE BUGGED MEAL DIDN'T PICK UP ON ANYTHING.";
            }
            else
            {
                saying = "\nYOU HAVE BUGGED " + (buggedPlayer.getName()).ToUpper() + "."
                         + "\nTHEY ARE " + buggedPlayer.getRoleAsStringWithPrefix().ToUpper() + ".";
                mRestaurantScript.setBuggedPlayer(null);
            }

            switch (mTurnManagerScript.mCurrentRound)
            {
            case EnumCourse.ENTREE:
                mRoleText.text += "\nCHOOSE WHICH MEAL TO BUG.";
                SetButtonAction("BUG PLAYER", ShowBugScreen);
                break;

            case EnumCourse.MAIN:
                mRoleText.text += saying
                                  + "\nBUG A MEAL AGAIN.";
                SetButtonAction("BUG PLAYER", ShowBugScreen);
                break;

            case EnumCourse.DESSERT:
                mRoleText.text += saying;
                SetButtonAction("GOT IT", OnConfirmButtonClicked);
                break;
            }
            break;

        default:
        {
            mRoleText.text += "\nTAP THE BUTTON THREE TIMES TO CONTINUE.";
            SetButtonAction("GOT IT", OnConfirmButtonClicked);
        }
        break;
        }
    }