void Instance_onUpdatePot(ResponseUpdatePot obj) { if (currentBet != null) { NGUITools.SetActive(currentBet.gameObject, false); } }
void Instance_onUpdatePot(ResponseUpdatePot obj) { UnMarkPot(); if (!PokerObserver.Instance.isWaitingFinishGame && obj.pot != null && obj.pot.Length > 0 && obj.pot[0].value > 0) { potContainer.UpdatePot(new List <ResponseUpdatePot.DataPot>(obj.pot)); } }
void Instance_onUpdatePot(ResponseUpdatePot obj) { UnMarkPot(); if (!PokerObserver.Instance.isWaitingFinishGame && obj.pot != null && obj.pot.Length > 0 && obj.pot[0].value > 0) potContainer.UpdatePot(new List<ResponseUpdatePot.DataPot>(obj.pot)); }
void Instance_onUpdatePot(ResponseUpdatePot obj) { if (currentBet != null) NGUITools.SetActive(currentBet.gameObject, false); }
void Instance_onUpdatePot(ResponseUpdatePot data) { SetEnableButtonType(currentType); }