Пример #1
0
        public override Activity Tick(Actor self)
        {
            if (IsCanceled)
            {
                claimLayer.RemoveClaim(self);
                return(NextActivity);
            }

            harv.LastHarvestedCell = self.Location;

            if (harv.IsFull)
            {
                claimLayer.RemoveClaim(self);
                return(NextActivity);
            }

            // Turn to one of the harvestable facings
            if (harvInfo.HarvestFacings != 0)
            {
                var current = facing.Facing;
                var desired = body.QuantizeFacing(current, harvInfo.HarvestFacings);
                if (desired != current)
                {
                    return(ActivityUtils.SequenceActivities(new Turn(self, desired), this));
                }
            }

            var resource = resLayer.Harvest(self.Location);

            if (resource == null)
            {
                claimLayer.RemoveClaim(self);
                return(NextActivity);
            }

            harv.AcceptResource(resource);

            foreach (var t in self.TraitsImplementing <INotifyHarvesterAction>())
            {
                t.Harvested(self, resource);
            }

            return(ActivityUtils.SequenceActivities(new Wait(harvInfo.BaleLoadDelay), this));
        }
Пример #2
0
 protected override void OnLastRun(Actor self)
 {
     claimLayer.RemoveClaim(self);
 }