Пример #1
0
        private void Declare()
        {
            Action     = new MainMenu.Action(this);
            Button     = new ButtonItem(this);
            CreateMain = new Create(this);
            Keyboard   = new Keyboard(this);
            MainMenu   = new MainMenu.Menu(this);
            Mouse      = new Mouse(this);
            Nav        = new Navigation(this);
            Shutter    = new Shutter(this);
            SubAction  = new SubMenu.Action(this);
            SubMenu    = new SubMenu.Menu(this);

            SubSelectMenu = new SubSelectMenu.Menu(this);
            SubSelectVar  = new SubSelectMenu.Var();
            SubNav        = new SubSelectMenu.Navigation(this);

            Var         = new Variables();
            Data        = new Interaction();
            Fps         = new FrameCount();
            Gamepad     = new Gamepad(this);
            User        = new User();
            DrawGui     = new DrawGraph();
            Display     = new Display(this);
            VideoDevice = new CaptureDevice(this);
            Profiles    = new Profiles(this);

            RemapMenu    = new Remap.Remap(this);
            RemapGamepad = new Remap.Gamepad(this);
            RemapNav     = new Remap.Navigation(this);

            ConfigVr     = new VR.Config(this);
            ResizeVr     = new Resize(this);
            RepositionVr = new Reposition(this);
        }
Пример #2
0
        private void UpdateThePlayersBar(Reposition.PlayerDirections direction)
        {
            Position newRows = Reposition.GetThePlayersBarNewPosition(direction);

            for (int currPosition = 0; currPosition < barPosition.Length; currPosition++)
            {
                barPosition[currPosition].Row = barPosition[currPosition].Row + newRows.Row;
            }
        }
 private void Awake()
 {
     Instance = this;
 }