public SurfaceWindow() { InitializeComponent(); SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true); this.ClientSize = Properties.Resources.background.Size; PinToBackground(); renderer = new Renderer(this); /* ** Create Scenes ** */ // Background var background = new c.Image(renderer); background.SetSource(Properties.Resources.background); renderer.AddScene(background); // FPS #if DEBUG renderer.AddScene(new c.FPSScene(renderer)); #endif // Leaf var lm = new LeafManager(renderer); lm.Size = new SharpDX.Size2(this.ClientSize.Width, this.ClientSize.Height); lm.Interval = TimeSpan.FromMilliseconds(0); /* * lm.Sources.AddRange( * new Bitmap[] * { * Properties.Resources.leaf_1, * Properties.Resources.leaf_2, * Properties.Resources.leaf_3, * Properties.Resources.leaf_4, * Properties.Resources.leaf_5 * }); * * renderer.AddScene(lm); * lm.Begin(); */ // Morph var f = new Font("맑은고딕", 128, FontStyle.Bold); var mm = new MorphingManager(renderer); mm.AddMorphing( CharacterFactory.ToBitmap("御坂", f.Clone() as Font), CharacterFactory.ToBitmap("美琴", f.Clone() as Font)); renderer.AddScene(mm); mm.Begin(); }
public void AddMorphing(Bitmap src1, Bitmap src2) { var mc = new MorphChain(Renderer, new MorphData(src1), new MorphData(src2)); chains.Add(mc); Renderer.AddScene(mc); }