Пример #1
0
 public static void CloseOpenFfxWithoutSaving(RenderableFXR ffxUi)
 {
     ffxUi.LoadedFilePath          = "";
     ffxUi.XDocLinq                = null;
     CPickerIsEnable               = false;
     ffxUi.ShowFfxEditorFields     = false;
     ffxUi.ShowFfxEditorProperties = false;
 }
Пример #2
0
 public static void LoadFfxFromXml(XDocument fxrXml, string filePath)
 {
     if (fxrXml.Element("FXR3") == null || fxrXml.Root.Element("RootEffectCall") == null)
     {
         throw new Exception("This file is not a valid FFX, it does not contain the FXR3 node or the RootEffectCall node.");
     }
     else
     {
         SelectedFfxWindow = new RenderableFXR(fxrXml, filePath);
         OpenFfXs.Add(SelectedFfxWindow);
     }
 }
Пример #3
0
 public static void ResetEditorSelection(RenderableFXR ffxUi)
 {
     ffxUi.ShowFfxEditorFields        = false;
     ffxUi.ShowFfxEditorProperties    = false;
     ffxUi.TreeViewCurrentHighlighted = 0;
     CPickerIsEnable = false;
     if (ffxUi.NodeListEditor != null)
     {
         if (ffxUi.NodeListEditor.Any())
         {
             ffxUi.NodeListEditor = FfxHelperMethods.XmlChildNodesValid(ffxUi.NodeListEditor.First().Parent);
         }
     }
 }
 public ResetEditorSelection(RenderableFXR ffxRelevant)
 {
     _ui = ffxRelevant;
 }