//浠巃ddList涓?Щ闄L public void RemoveRenderSort(RenderQueueDeleg addToNGUI) { if(addList.Contains(addToNGUI)) { addList.Remove(addToNGUI); } else { return; } }
//澶栭儴鍔犲叆NGUI鎺掑簭鐨勭墿浣擄紝鍔犲叆addList public void AddToRenderSort(RenderQueueDeleg addToNGUI) { if(addList.Contains(addToNGUI)) { return; } addList.Add(addToNGUI); }