private static void DrawingOnOnPreReset(EventArgs args) { ReadyLine.OnPreReset(); Text.OnPreReset(); CdFrame.OnPreReset(); foreach (var sprite in SummonerTextures) { sprite.Value.OnPreReset(); } }
private static void Drawing_OnPreReset(EventArgs args) { _sprite.OnPreReset(); //_sprite.OnLostDevice(); }