Пример #1
0
    //---------------------------------------------------------------



    private void createSnapObjects()
    {
        List <Vector3> pts = refObj.getAllPts();

        foreach (Vector3 pt in pts)
        {
            base.createAndPlaceSnapObj(pt, pt, SnapType.END);
        }

        for (int i = 0; i < pts.Count - 1; i++)
        {
            base.createAndPlaceSnapObj(pts[i], pts[i + 1]);
        }
    }
Пример #2
0
    //---------------------------------------------------------------



    public void updateMesh()
    {
        lineRenderer.numPositions = refObj.getAllPts().Count;
        lineRenderer.SetPositions(refObj.getAllPts().ToArray());
    }