Пример #1
0
    //---------------------------------------------------------------



    void Start()
    {
        parentCloneObj = transform.parent.gameObject;
        refObj         = parentCloneObj.transform.FindChild("_RefObjects").gameObject.GetComponent <RefObjects_Line>();
        lineRenderer   = GetComponent <LineRenderer>();
        updateMesh();
    }
Пример #2
0
    //---------------------------------------------------------------



    // Use this for initialization
    void Start()
    {
        parentCloneObj = transform.parent.gameObject;
        refObj         = parentCloneObj.transform.FindChild("_RefObjects").gameObject.GetComponent <RefObjects_Line>();
        updateSnapObjects();
    }