Пример #1
0
    void Update()
    {
        // Move caret always to the end
        if (inputField.caretPosition < Text.Length)
        {
            inputField.caretPosition = Text.Length;
        }

        if (eventSystem.currentSelectedGameObject == inputField.gameObject)
        {
            RectTransformSlideIntoViewport.SlideIn();
        }
        else if (!RectTransformUtils.IsMouseOverRectTransform(RectTransformSlideIntoViewport.triggerArea))
        {
            RectTransformSlideIntoViewport.SlideOut();
        }
    }
Пример #2
0
 public void Hide()
 {
     RectTransformSlideIntoViewport.SlideOut();
     eventSystem.SetSelectedGameObject(null);
 }
Пример #3
0
 public void Show()
 {
     RectTransformSlideIntoViewport.SlideIn();
 }