private void CreatBase() { //ベース代入値 startCreatPrefabs = allTowerBaseDeta.startCreatPrefabs; clearSE = allTowerBaseDeta.clearSE; clearBGM = allTowerBaseDeta.clearBGM; //生成 player = Instantiate(player, playerPopPos, player.transform.rotation); gamePoiseUI = Instantiate(startCreatPrefabs.gamePoiseUI); readyUI = Instantiate(startCreatPrefabs.readyUI); keyCanvas = Instantiate(startCreatPrefabs.keyCanvas); floorUI = Instantiate(startCreatPrefabs.floorUI); }
private void Start() { readyUI = this; }