private void CreatBase()
    {
        //ベース代入値
        startCreatPrefabs = allTowerBaseDeta.startCreatPrefabs;
        clearSE           = allTowerBaseDeta.clearSE;
        clearBGM          = allTowerBaseDeta.clearBGM;


        //生成
        player      = Instantiate(player, playerPopPos, player.transform.rotation);
        gamePoiseUI = Instantiate(startCreatPrefabs.gamePoiseUI);
        readyUI     = Instantiate(startCreatPrefabs.readyUI);
        keyCanvas   = Instantiate(startCreatPrefabs.keyCanvas);

        floorUI = Instantiate(startCreatPrefabs.floorUI);
    }
Exemple #2
0
 private void Start()
 {
     readyUI = this;
 }