protected override void Awake()
    {
        mUnitType = UnitType.Elite;
        base.Awake();
        this.InitializeStats();

        mMeleeWeapon = new RaptorClaws (mLevel);
        mCurrentWeapon = mMeleeWeapon;
    }
Пример #2
0
    protected override void Awake()
    {
        mUnitType = UnitType.Elite;
        base.Awake();
        this.InitializeStats();

        mMeleeWeapon   = new RaptorClaws(mLevel);
        mCurrentWeapon = mMeleeWeapon;
    }