Пример #1
0
    // Open draw window and close pop-up window
    public void OpenDrawWindow(GameObject drawWindow)
    {
        // Set data setting first
        initiate();

        drawWindow.SetActive(true);
        gameObject.SetActive(false);

        RandomDraw.ItemExplain DrawItem = randomDraw.RandomDrawItem();
        drawWindow.GetComponent <Popup>().window_open(DrawItem.Name, DrawItem.Explain);

        // Update money data by using money
        useMoney();

        coinText.ShowCoin();
    }
Пример #2
0
    // Open gacha window
    void GetGacha()
    {
        // Set data setting first
        initiate();

        if (Timer.ticket >= 1)
        {
            RandomDraw.ItemExplain drawItem = randomDraw.RandomDrawItem();

            resultWindow.SetActive(true);
            pop.window_open(drawItem.Name, drawItem.Explain);
            Timer.ticket = 0;

            // Set time data in bin file
            saveTime(DateTime.Now);

            // Set timer's start time
            Timer.startTime = Time.time;
        }
    }