Пример #1
0
 public void Start()
 {
     player       = GameObject.Find("Player");
     playerCamera = GameObject.Find("Camera");
     SpeedModel.player.setup(player.transform.position.z, playerCamera.transform.position.z);
     SpeedModel.setIsShort(isShort);
     model.Start();
     road       = GameObject.Find("Road").GetComponent <RoadController>();
     road.model = model;
     ConstructCompetitors(model, competitorPrefab);
     finish = GameObject.Find("Finish");
     finish.transform.position = Vector3.forward * SpeedModel.finishZ;
     finishText = (TextMesh)GameObject.Find("FinishText").GetComponent <TextMesh>();
     restart    = GameObject.Find("RestartText");
     restart.SetActive(SpeedModel.isRestartEnabled());
 }