public void Awake() { skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController; pointTracker = GetComponent<RUISPointTracker>(); skeletonManager = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager; ResetProgress(); }
public void Awake() { skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController; pointTracker = GetComponent <RUISPointTracker>(); skeletonManager = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager; ResetProgress(); }
public void Awake() { skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController; pointTrackerLeftHand = leftHandWithPointTracker.GetComponent<RUISPointTracker>(); pointTrackerRightHand = rightHandWithPointTracker.GetComponent<RUISPointTracker>(); skeletonManager = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager; ResetProgress(); }
void Awake() { pointTracker = GetComponent<RUISPointTracker>(); }
void Awake() { pointTracker = GetComponent <RUISPointTracker>(); }
void Start() { points = GetComponent <RUISPointTracker> (); }
void Start() { points = GetComponent<RUISPointTracker> (); }