public void Awake()
 {
     skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController;
     pointTracker = GetComponent<RUISPointTracker>();
     skeletonManager = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager;
     ResetProgress();
 }
 public void Awake()
 {
     skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController;
     pointTracker       = GetComponent <RUISPointTracker>();
     skeletonManager    = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager;
     ResetProgress();
 }
 public void Awake()
 {
     skeletonController = FindObjectOfType(typeof(RUISSkeletonController)) as RUISSkeletonController;
     pointTrackerLeftHand = leftHandWithPointTracker.GetComponent<RUISPointTracker>();
     pointTrackerRightHand = rightHandWithPointTracker.GetComponent<RUISPointTracker>();
     skeletonManager = FindObjectOfType(typeof(RUISSkeletonManager)) as RUISSkeletonManager;
     ResetProgress();
 }
 void Awake()
 {
     pointTracker = GetComponent<RUISPointTracker>();
 }
Exemple #5
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 void Awake()
 {
     pointTracker = GetComponent <RUISPointTracker>();
 }
Exemple #6
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 void Start()
 {
     points = GetComponent <RUISPointTracker> ();
 }
	void Start()
	{
		points = GetComponent<RUISPointTracker> ();
	}