//Awake is called before Start() void Awake() { //Get a component reference to ShowPanels attached to this object, store in showPanels variable showPanels = GetComponent <ShowPanels>(); //Get a component reference to StartButton attached to this object, store in startScript variable startScript = GetComponent <StartOptions>(); //Get a component reference to quitScript quitScript = GetComponent <QuitApplication>(); }
void Awake() { startOp = FindObjectOfType <StartOptions>(); quitApp = FindObjectOfType <QuitApplication>(); pause = FindObjectOfType <Pause>(); showPanels = FindObjectOfType <ShowPanels>(); selection = startSelect % hands.Count; Cursor.lockState = CursorLockMode.Locked; }
public void Start() { m_ShowPanels = GameObject.Find("Canvas").GetComponent <ShowPanels>(); m_Quit = GameObject.Find("Canvas").GetComponent <QuitApplication>(); m_SoundFx = GameObject.Find("Canvas/SoundFx").GetComponent <AudioSource>(); m_Anim = GetComponent <Animator>(); onClick.RemoveAllListeners(); switch (button) { case ButtonType.Level: onClick.AddListener(() => { m_SoundFx.clip = soundClip; m_SoundFx.Play(); m_ShowPanels.HideMenu(); m_ShowPanels.ShowLevelsPanel(); }); break; case ButtonType.Option: onClick.AddListener(() => { m_SoundFx.clip = soundClip; m_SoundFx.Play(); m_ShowPanels.ShowOptionsPanel(); m_ShowPanels.HideMenu(); }); break; case ButtonType.Quit: onClick.AddListener(() => { m_SoundFx.clip = soundClip; m_SoundFx.Play(); m_Quit.Quit(); }); break; } m_Anim.SetTrigger("Hide"); }
void Start() { script = masterUI.gameObject.GetComponent <StartOptions>(); stsc = masterUI.GetComponent <StartOptions>(); qa = masterUI.GetComponent <QuitApplication>(); sp = masterUI.GetComponent <ShowPanels>(); Quit = quit.GetComponent <Button>(); unhighlighted.normalColor = Color.white; unhighlighted.highlightedColor = Color.red; unhighlighted.pressedColor = Color.white; unhighlighted.selectedColor = Color.white; unhighlighted.disabledColor = Color.white; hightlighted.normalColor = Color.red; hightlighted.highlightedColor = Color.red; hightlighted.pressedColor = Color.white; hightlighted.selectedColor = Color.white; hightlighted.disabledColor = Color.white; }
//public float LARGE_R = 1.28267689f; //public float SMALL_R = 0.942595f; // Use this for initialization void Start() { isSet = false; QuitApplication.hideQuitPrefs(); //version_time = System.DateTime.Now.Month+"_"+System.DateTime.Now.Day+"_"+System.DateTime.Now.Hour+"_"+System.DateTime.Now.Minute; }