Пример #1
0
            public static void DoAccept(Client.GameState client)
            {
                if (!client.ArenaStatistic.AcceptBox)
                {
                    if (client.ArenaStatistic.ArenaPoints == 0)
                        return;

                    if (PlayerList.ContainsKey(client.ArenaStatistic.PlayWith))
                    {
                        if (PlayerList[client.ArenaStatistic.PlayWith].ArenaStatistic.AcceptBox)
                        {
                            QualifierList.QualifierGroup group = new QualifierList.QualifierGroup(client, PlayerList[client.ArenaStatistic.PlayWith]);
                            QualifierList.Groups.Add(group.ID, group);
                            group.Import();
                        }
                        else
                        {
                            client.ArenaStatistic.AcceptBox = true;
                        }
                    }
                }
            }
Пример #2
0
        public static void ArenaSystem_Execute()
        {
            #region in-game players

            var Players = new GameState[PlayerList.Count + 2];
            PlayerList.Values.CopyTo(Players, 0);
            if (Players.Length >= 2)
            {
                for (int count = 0; count < Players.Length; count++)
                {
                    Client.GameState Client = Players[count];
                    if (Client != null && Client.Entity != null && (!ServerBase.Constants.PKFreeMaps.Contains(Client.Map.ID) || Client.Map.ID == 1005))
                    {
                        if (Client.InArenaMatch)
                            continue;
                        #region Select players
                        if (Client.ArenaStatistic.Status == Network.GamePackets.ArenaStatistic.WaitingForOpponent)
                        {
                            for (int count2 = count + 1; count2 < Players.Length; count2++)
                            {
                                Client.GameState Client2 = Players[count2];
                                if (Client2 != null && Client2.Entity != null && (!ServerBase.Constants.PKFreeMaps.Contains(Client2.Map.ID) || Client2.Map.ID == 1005))
                                {
                                    if (Client2.InArenaMatch)
                                        continue;
                                    if (Client2.ArenaStatistic.Status == Network.GamePackets.ArenaStatistic.WaitingForOpponent)
                                    {
                                        byte type = 1;
                                        int diff = 0;
                                        if (Client2.ArenaStatistic.Rank == 0)
                                        {
                                            diff = (int)Client.ArenaStatistic.ArenaPoints - (int)Client2.ArenaStatistic.ArenaPoints;
                                            diff = diff < 0 ? -diff : diff;
                                        }
                                        else
                                        {
                                            if (Client.ArenaStatistic.Rank == 0)
                                            {
                                                diff = (int)Client.ArenaStatistic.ArenaPoints - (int)Client2.ArenaStatistic.ArenaPoints;
                                                diff = diff < 0 ? -diff : diff;
                                            }
                                            else
                                            {
                                                diff = (int)Client.ArenaStatistic.Rank - (int)Client2.ArenaStatistic.Rank;
                                                diff = diff < 0 ? -diff : diff;
                                                type = 2;
                                            }
                                        }
                                        if ((type == 1 && diff <= 100) || (type == 2 && diff <= 10))
                                        {
                                            Client.ArenaStatistic.Status = Network.GamePackets.ArenaStatistic.WaitingInactive;
                                            Client2.ArenaStatistic.Status = Network.GamePackets.ArenaStatistic.WaitingInactive;
                                            Client.Send(Client.ArenaStatistic);
                                            Client2.Send(Client2.ArenaStatistic);
                                            Client.ArenaStatistic.AcceptBoxShow = Client2.ArenaStatistic.AcceptBoxShow = Time32.Now;
                                            Client.ArenaStatistic.PlayWith = Client2.ArenaStatistic.EntityID;
                                            Client2.ArenaStatistic.PlayWith = Client.ArenaStatistic.EntityID;
                                            Client.InArenaMatch = true;
                                            Client2.InArenaMatch = true;
                                            ArenaSignup sign = new ArenaSignup();
                                            sign.DialogID = ArenaSignup.MainIDs.StartCountDown;
                                            sign.Stats = Client.ArenaStatistic;
                                            Client.Send(sign.BuildPacket());
                                            sign.Stats = Client2.ArenaStatistic;
                                            Client2.Send(sign.BuildPacket());
                                        }
                                    }
                                }
                            }
                        }
                        #endregion
                        #region Check for timer
                        else
                        {
                            if (Client != null && Client.ArenaStatistic != null && Time32.Now >= Client.ArenaStatistic.AcceptBoxShow.AddSeconds(60))
                            {
                                if (Client.ArenaStatistic.PlayWith != 0 && Client.QualifierGroup == null)
                                {
                                    Conquer_Online_Server.Client.GameState Client2 = PlayerList[Client.ArenaStatistic.PlayWith];
                                    if (Client2 != null && Client.ArenaStatistic != null)
                                    {
                                        if (Client2.ArenaStatistic.PlayWith != 0 && Client2.QualifierGroup == null)
                                        {
                                            if (Client.ArenaStatistic.AcceptBox && Client2.ArenaStatistic.AcceptBox)
                                            {
                                                Client.ArenaStatistic.AcceptBoxShow = Client2.ArenaStatistic.AcceptBoxShow = Time32.Now;
                                                Client.ArenaStatistic.PlayWith = Client2.ArenaStatistic.EntityID;
                                                Client2.ArenaStatistic.PlayWith = Client.ArenaStatistic.EntityID;
                                                QualifierList.QualifierGroup group = new QualifierList.QualifierGroup(Client, Client2);
                                                QualifierList.Groups.Add(group.ID, group);
                                                group.Import();
                                            }
                                            else
                                            {
                                                if (Client.QualifierGroup != null && Client2.QualifierGroup != null)
                                                    return;
                                                if (Client.ArenaStatistic.AcceptBox == true)
                                                {
                                                    Win(Client, Client2);
                                                }
                                                else
                                                {
                                                    if (Client2.ArenaStatistic.AcceptBox)
                                                    {
                                                        Win(Client2, Client);
                                                    }
                                                    else
                                                    {
                                                        if (Client.ArenaStatistic.ArenaPoints > Client2.ArenaStatistic.ArenaPoints)
                                                        {
                                                            Win(Client, Client2);
                                                        }
                                                        else
                                                        {
                                                            Win(Client2, Client);
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                    else
                                    {
                                        Client.ArenaStatistic.PlayWith = 0;
                                        Client.ArenaStatistic.AcceptBox = false;
                                    }
                                }
                            }
                        }
                        #endregion
                    }
                }
            }

            if (QualifierList.Groups.Count > 0)
            {
                QualifierList.QualifierGroup[] GroupsList = QualifierList.Groups.Values.ToArray();
                for (int count = 0; count < QualifierList.Groups.Count; count++)
                {
                    QualifierList.QualifierGroup group = GroupsList[count];
                    if (Time32.Now > group.CreateTime.AddSeconds(5))
                    {
                        if (group.Inside)
                        {
                            if (!group.Done)
                            {
                                if (Time32.Now > group.CreateTime.AddMinutes(5) && !group.CanEnd)
                                {
                                    group.End();
                                }
                            }
                            else
                            {
                                if (Time32.Now > group.DoneStamp.AddSeconds(1))
                                {
                                    group.Export();
                                    group.Done = false;
                                }
                            }
                        }
                    }
                }
                GroupsList = null;
            }
            #endregion
            #region resseting
            DateTime Noww = DateTime.Now;
            TimeSpan Now = Noww.TimeOfDay;
            if (!DayPassed)
                if (Now.Hours == 23 && Now.Minutes == 59)
                    DayPassed = true;
            if (DayPassed)
            {
                if (Now.Hours == 0 && Now.Minutes <= 2)
                {
                    DayPassed = false;
                    foreach (ArenaStatistic stat in ArenaStatistics.Values)
                    {
                        stat.LastSeasonArenaPoints = stat.ArenaPoints;
                        stat.LastSeasonWin = stat.TodayWin;
                        stat.LastSeasonLose = stat.TodayBattles - stat.TodayWin;
                        stat.TodayWin = 0;
                        stat.TodayBattles = 0;
                        stat.CurrentHonor += stat.Rank * 15000;
                        stat.HistoryHonor += stat.Rank * 15000;
                        stat.ArenaPoints = Database.ArenaTable.ArenaPointFill(stat.Level);
                        stat.LastArenaPointFill = DateTime.Now;
                        if (ServerBase.Kernel.GamePool.ContainsKey(stat.EntityID))
                        {
                            Client.GameState client = ServerBase.Kernel.GamePool[stat.EntityID];
                            client.Send(stat);
                        }
                    }
                    SaveArenaStats();
                    YesterdaySort();
                }
            }
            #endregion
        }