Пример #1
0
        HandledState(bool handled, Bugsnag.Severity severity, SeverityReason reason)
        {
            _severity = severity;
            this.AddToPayload("unhandled", !handled);
            this.AddToPayload("severityReason", reason);

            string severityValue;

            switch (severity)
            {
            case Bugsnag.Severity.Info:
                severityValue = "info";
                break;

            case Bugsnag.Severity.Warning:
                severityValue = "warning";
                break;

            default:
                severityValue = "error";
                break;
            }

            this.AddToPayload("severity", severityValue);
        }
Пример #2
0
 /// <summary>
 /// Creates a HandledState object for an error report payload where the severity for the exception was modified
 /// while running the middleware/callback.
 /// </summary>
 /// <param name="severity"></param>
 /// <param name="previousSeverity"></param>
 /// <returns></returns>
 public static HandledState ForCallbackSpecifiedSeverity(Bugsnag.Severity severity, HandledState previousSeverity)
 {
     return(new HandledState(previousSeverity.Handled, severity, SeverityReason.ForCallbackSpecifiedSeverity()));
 }
Пример #3
0
 /// <summary>
 /// Creates a HandledState object for an error report payload where the exception was handled by the application
 /// and notified manually and the error severity was also passed in to override the default severity.
 /// </summary>
 /// <param name="severity"></param>
 /// <returns></returns>
 public static HandledState ForUserSpecifiedSeverity(Bugsnag.Severity severity)
 {
     return(new HandledState(true, severity, null));
 }