Пример #1
0
 void CreateQmap()
 {
     qmapgo = new GameObject("QmapMan");
     qmapgo.transform.SetParent(this.transform, worldPositionStays: true);
     qmapman = qmapgo.AddComponent <QmapMan>();
     RealizeQmap();
 }
Пример #2
0
 public LocSpecer(QmapMan qm)
 {
     this.qm             = qm;
     locSpecTrialExecute = false;
     locSpecExecute      = false;
     locW3wExecute       = false;
     limitQuadkeys       = true;
 }