Пример #1
0
    void LoadGameData()
    {
        string filePath = Application.dataPath + gameDataFilePath;

        if (File.Exists(filePath))
        {
            string gameData = File.ReadAllText(filePath);
            editorData = JsonUtility.FromJson <QandAData>(gameData);
        }
        else
        {
            editorData = new QandAData();
        }
    }
Пример #2
0
    private void LoadGameData()
    {
        string filePath = Application.dataPath + gameDataFilePath;

        if (File.Exists(filePath))
        {
            string dataAsJson = File.ReadAllText(filePath);

            QandAData loadedData = JsonUtility.FromJson <QandAData>(dataAsJson);

            allRoundData = loadedData.questionsAndAnswers;
        }
        else
        {
            Debug.Log("Rip in Peps.");
        }
    }
Пример #3
0
 void ReceiveServerData(SocketIOEvent e)
 {
     Debug.Log("Received data from server");
     editorData = JsonUtility.FromJson <QandAData>(e.data.ToString());
     Repaint();
 }