public static void DrawUnityEvents(bool enabled, AnimBool showEvents, SerializedProperty unityEvent, string unityEventTitle, float width, float miniBarHeight) { if (QUI.GhostBar("Unity Events", enabled ? QColors.Color.Blue : QColors.Color.Gray, showEvents, width, miniBarHeight)) { showEvents.target = !showEvents.target; } QUI.BeginHorizontal(width); { QUI.Space(8 * showEvents.faded); if (QUI.BeginFadeGroup(showEvents.faded)) { QUI.SetGUIBackgroundColor(enabled ? AccentColorBlue : AccentColorGray); QUI.BeginVertical(width - 16); { QUI.Space(2 * showEvents.faded); QUI.PropertyField(unityEvent, new GUIContent() { text = unityEventTitle }, width - 8); QUI.Space(2 * showEvents.faded); } QUI.EndVertical(); QUI.ResetColors(); } QUI.EndFadeGroup(); } QUI.EndHorizontal(); }
void DrawPageHeader(string title, QColor titleColor, string subtitle, QColor subtitleColor, QTexture iconQTexture) { QUI.Space(SPACE_2); QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Gray), WindowSettings.CurrentPageContentWidth + WindowSettings.pageShadowWidth, WindowSettings.pageHeaderHeight); QUI.Space(-WindowSettings.pageHeaderHeight + (WindowSettings.pageHeaderHeight - WindowSettings.pageHeaderHeight * 0.8f) / 2); QUI.BeginHorizontal(WindowSettings.CurrentPageContentWidth + WindowSettings.pageShadowWidth, WindowSettings.pageHeaderHeight * 0.8f); { QUI.Space((WindowSettings.pageHeaderHeight - WindowSettings.pageHeaderHeight * 0.8f)); QUI.BeginVertical((WindowSettings.CurrentPageContentWidth + WindowSettings.pageShadowWidth) / 2, WindowSettings.pageHeaderHeight * 0.8f); { QUI.FlexibleSpace(); if (!title.IsNullOrEmpty()) { QUI.Space(-SPACE_2); QUI.SetGUIColor(titleColor.Color); QUI.Label(title, PageHeaderTitleStyle, (WindowSettings.CurrentPageContentWidth + WindowSettings.pageShadowWidth) / 2, 26); QUI.ResetColors(); } if (!subtitle.IsNullOrEmpty()) { QUI.Space(-SPACE_2); QUI.SetGUIColor(subtitleColor.Color); QUI.Label(subtitle, PageHeaderSubtitleStyle, (WindowSettings.CurrentPageContentWidth + WindowSettings.pageShadowWidth) / 2, 18); QUI.ResetColors(); } QUI.FlexibleSpace(); } QUI.EndVertical(); QUI.FlexibleSpace(); QUI.DrawTexture(iconQTexture.texture, WindowSettings.pageHeaderHeight * 0.8f, WindowSettings.pageHeaderHeight * 0.8f); QUI.Space((WindowSettings.pageHeaderHeight - WindowSettings.pageHeaderHeight * 0.8f) / 2); } QUI.EndHorizontal(); }
void DrawOrientation(float width) { QStyles.GetStyle(QStyles.GetStyleName(Style.GhostButton.Purple)).alignment = TextAnchor.MiddleRight; if (QUI.GhostButton("update orientation", QColors.Color.Purple, width, 32, 10)) { UpdateOrientationInEditMode(); } QStyles.GetStyle(QStyles.GetStyleName(Style.GhostButton.Purple)).alignment = TextAnchor.MiddleCenter; QUI.Space(-32); switch (orientationManager.CurrentOrientation) { case OrientationManager.Orientation.Landscape: QUI.DrawTexture(DUIResources.miniIconOrientationLandscape.texture, 160, 32); break; case OrientationManager.Orientation.Portrait: QUI.DrawTexture(DUIResources.miniIconOrientationPortrait.texture, 160, 32); break; case OrientationManager.Orientation.Unknown: QUI.DrawTexture(DUIResources.miniIconOrientationUnknown.texture, 160, 32); break; } QUI.Space(SPACE_2); QUI.SetGUIBackgroundColor(QUI.AccentColorPurple); QUI.PropertyField(onOrientationChange, true, new GUIContent("OnOrientationChange"), width); QUI.ResetColors(); }
void DrawSettings(float width) { QUI.QToggle("Auto disable Button Clicks when an UIElement is in trasition", autoDisableButtonClicks); QUI.Space(SPACE_4); //CONTROLLER INPUT MODE QUI.BeginHorizontal(width); { if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.None) { QUI.SetGUIBackgroundColor(QUI.AccentColorRed); } QUI.QObjectPropertyField("'Back' button Input Mode", backButtonInputMode, 260, 20, false); QUI.ResetColors(); QUI.Space(SPACE_2); if ((ControllerInputMode)backButtonInputMode.enumValueIndex != ControllerInputMode.None) { QUI.QToggle("enable alternate inputs", enableBackButtonAlternateInputs); } QUI.FlexibleSpace(); } QUI.EndHorizontal(); if ((ControllerInputMode)backButtonInputMode.enumValueIndex != ControllerInputMode.None) { QUI.BeginHorizontal(width); { if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.KeyCode) { QUI.QObjectPropertyField("Key Code", backButtonKeyCode, width / 2 - 1, 20, false); QUI.Space(SPACE_2); GUI.enabled = enableBackButtonAlternateInputs.boolValue; if (!enableBackButtonAlternateInputs.boolValue) { QUI.SetGUIBackgroundColor(QUI.AccentColorRed); } QUI.QObjectPropertyField("Alternate", backButtonKeyCodeAlt, width / 2 - 1, 20, false); QUI.ResetColors(); GUI.enabled = true; } else if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.VirtualButton) { QUI.QObjectPropertyField("Virtual Button", backButtonVirtualButtonName, width / 2 - 1, 20, false); QUI.Space(SPACE_2); GUI.enabled = enableBackButtonAlternateInputs.boolValue; if (!enableBackButtonAlternateInputs.boolValue) { QUI.SetGUIBackgroundColor(QUI.AccentColorRed); } QUI.QObjectPropertyField("Alternate", backButtonVirtualButtonNameAlt, width / 2 - 1, 20, false); QUI.ResetColors(); GUI.enabled = true; } QUI.FlexibleSpace(); } QUI.EndHorizontal(); } }
public void SaveColors(bool resetColors = false) { tempColor = GUI.color; tempContentColor = GUI.contentColor; tempBackgroundColor = GUI.backgroundColor; if (resetColors) { QUI.ResetColors(); } }
public override void OnInspectorGUI() { serializedObject.Update(); switch (poolyDespawner.despawnAfter) { case PoolyDespawner.DespawnAfter.Time: DrawHeader(EZResources.editorHeaderPoolyDespawnerTime.texture, WIDTH_420, 42); DrawTime(); break; case PoolyDespawner.DespawnAfter.SoundPlayed: DrawHeader(EZResources.editorHeaderPoolyDespawnerSoundPlayed.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawSound(); break; case PoolyDespawner.DespawnAfter.EffectPlayed: DrawHeader(EZResources.editorHeaderPoolyDespawnerEffectPlayed.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawEffect(); break; case PoolyDespawner.DespawnAfter.Collision: DrawHeader(EZResources.editorHeaderPoolyDespawnerCollider.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawCollision(); break; case PoolyDespawner.DespawnAfter.Trigger: DrawHeader(EZResources.editorHeaderPoolyDespawnerTrigger.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawTrigger(); break; case PoolyDespawner.DespawnAfter.Collision2D: DrawHeader(EZResources.editorHeaderPoolyDespawnerCollider2D.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawCollision2D(); break; case PoolyDespawner.DespawnAfter.Trigger2D: DrawHeader(EZResources.editorHeaderPoolyDespawnerTrigger2D.texture, WIDTH_420, 42); useRealTime.boolValue = false; DrawTrigger2D(); break; } QUI.Space(SPACE_4); QUI.SetGUIBackgroundColor(accentColorPurple); QUI.PropertyField(OnDespawn, new GUIContent("OnDespawn"), WIDTH_420); QUI.ResetColors(); QUI.Space(SPACE_4); serializedObject.ApplyModifiedProperties(); QUI.Space(SPACE_4); }
void DrawDefineSymbolsBuildTargetGroup(float width) { QUI.BeginVertical(width); { QUI.GhostTitle("BUILD TARGET GROUP", QColors.Color.Blue, width); QUI.Space(SPACE_4); QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); if (QUI.GhostButton("Copy to Symbols Preset >>>", QColors.Color.Blue, width - SPACE_8, 24)) { presetSymbols.Clear(); presetSymbols.AddRange(symbols); } QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); QUI.SetGUIBackgroundColor(EditorGUIUtility.isProSkin ? QColors.Blue.Color : QColors.BlueLight.Color); selectedBuildTargetGroup = (BuildTargetGroup)EditorGUILayout.EnumPopup(selectedBuildTargetGroup, GUILayout.Width(width - SPACE_8 - (106 * selectedBuildTargetGroupIsTheActivePlatform.faded))); QUI.ResetColors(); if (selectedBuildTargetGroupIsTheActivePlatform.faded > 0.05f) { QUI.Label("is the Active Platform", Style.Text.Small, 106 * selectedBuildTargetGroupIsTheActivePlatform.faded); } QUI.FlexibleSpace(); } QUI.EndHorizontal(); if (selectedBuildTargetGroup != previouslySelectedBuildTargetGroup) { symbols = QUtils.GetScriptingDefineSymbolsForGroup(selectedBuildTargetGroup); previouslySelectedBuildTargetGroup = selectedBuildTargetGroup; Repaint(); } QUI.Space(SPACE_8 + SPACE_16); QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); DrawActiveSymbolsList(width - 26); QUI.FlexibleSpace(); } QUI.EndHorizontal(); } QUI.EndVertical(); }
void DrawEvents() { if (!triggerOnGameEvent.boolValue && !triggerOnButtonClick.boolValue && !triggerOnButtonDoubleClick.boolValue && !triggerOnButtonLongClick.boolValue) { return; } if (triggerOnGameEvent.boolValue && (!dispatchAll.boolValue && string.IsNullOrEmpty(gameEvent.stringValue))) { return; } if ((triggerOnButtonClick.boolValue || triggerOnButtonDoubleClick.boolValue || triggerOnButtonLongClick.boolValue) && (!dispatchAll.boolValue && string.IsNullOrEmpty(buttonName.stringValue))) { return; } SaveColors(); QUI.SetGUIBackgroundColor(DUIColors.BlueLight.Color); QUI.PropertyField(onTriggerEvent, new GUIContent("On Trigger Event"), WIDTH_420); RestoreColors(); QUI.ResetColors(); if (QUI.Button(DUIStyles.GetStyle(showGameEvents.target ? DUIStyles.ButtonStyle.GameEvents : DUIStyles.ButtonStyle.GameEventsCollapsed), WIDTH_420, 18)) { showGameEvents.target = !showGameEvents.target; } if (QUI.BeginFadeGroup(showGameEvents.faded)) { SaveColors(); QUI.SetGUIBackgroundColor(DUIColors.BlueLight.Color); QUI.BeginVertical(WIDTH_420); { QUI.Space(SPACE_2); QUI.DrawList(gameEvents, WIDTH_420, "Not sending any Game Event on trigger... Click [+] to start..."); QUI.Space(SPACE_2); } QUI.EndVertical(); RestoreColors(); } QUI.EndFadeGroup(); }
void DrawEvents(float width) { if (!triggerOnGameEvent.boolValue && !triggerOnButtonClick.boolValue && !triggerOnButtonDoubleClick.boolValue && !triggerOnButtonLongClick.boolValue) { return; } if (triggerOnGameEvent.boolValue && (!dispatchAll.boolValue && string.IsNullOrEmpty(gameEvent.stringValue))) { return; } if ((triggerOnButtonClick.boolValue || triggerOnButtonDoubleClick.boolValue || triggerOnButtonLongClick.boolValue) && (!dispatchAll.boolValue && string.IsNullOrEmpty(buttonName.stringValue))) { return; } QUI.SetGUIBackgroundColor(AccentColorBlue); QUI.PropertyField(onTriggerEvent, new GUIContent("On Trigger Event"), width); QUI.ResetColors(); QUI.Space(SPACE_4); QUI.DrawCollapsableList("Game Events", showGameEventsAnimBool, gameEvents.arraySize > 0 ? QColors.Color.Blue : QColors.Color.Gray, gameEvents, width, 18, "Not sending any Game Events on trigger... Click [+] to start..."); }
/// <summary> /// Draws a list's line. /// </summary> /// <param name="list">Target list</param> /// <param name="index">Line index</param> /// <param name="readOnly">Should the line be editable? If FALSE it will draw a Label. If TRUE it will draw a TextField with - and + buttons</param> /// <param name="width">Width of the line</param> /// <returns></returns> string DrawListItem(List <string> list, int index, bool readOnly, float width, float height) { if (readOnly) { QUI.Label(list[index], Style.Text.Normal, width, height); } else { QUI.BeginHorizontal(width); { list[index] = EditorGUILayout.TextField(list[index], GUILayout.Width(width - 41), GUILayout.Height(height)); if (index == 0 && string.IsNullOrEmpty(list[index])) { } else { QUI.SetGUIBackgroundColor(QColors.RedLight.Color); if (QUI.ButtonMinus()) { list.Remove(list[index]); QUI.ResetColors(); return(""); } QUI.ResetColors(); QUI.Space(1); QUI.SetGUIBackgroundColor(QColors.GreenLight.Color); if (QUI.ButtonPlus()) { list.Insert(index, ""); } QUI.ResetColors(); } } QUI.EndHorizontal(); } return(list[index]); }
private void DrawMainSettings() { QUI.BeginHorizontal(WIDTH_420); { QUI.SetGUIBackgroundColor(AccentColorOrange); switch (autoStart.enumValueIndex) { case (int)PoolySpawner.AutoStart.Start: tempContent.text = "自动产生:Start 调用 "; break; case (int)PoolySpawner.AutoStart.OnSpawned: tempContent.text = "自动产生:OnSpawned 调用"; break; case (int)PoolySpawner.AutoStart.Never: tempContent.text = "不自动产生,使用代码产生 "; break; } QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.Popup(autoStart, 86); QUI.FlexibleSpace(); if (autoStart.enumValueIndex != (int)PoolySpawner.AutoStart.Never) { tempContent.text = "延迟"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.PropertyField(spawnStartDelay, 40); if (spawnStartDelay.floatValue < 0) { spawnStartDelay.floatValue = 0; } tempContent.text = "秒"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); } QUI.ResetColors(); } QUI.EndHorizontal(); QUI.Space(SPACE_4 * infoMessage["AutoStartNever"].show.faded); animBoolDespawnWhenFinished.target = autoStart.enumValueIndex == (int)PoolySpawner.AutoStart.OnSpawned; if (QUI.BeginFadeGroup(animBoolDespawnWhenFinished.faded)) { QUI.BeginHorizontal(WIDTH_420); { QUI.SetGUIBackgroundColor(AccentColorOrange); QUI.Toggle(despawnWhenFinished); QUI.ResetColors(); QUI.Label("调用“Despawn” 当完成发射", Style.Text.Normal, WIDTH_420); QUI.FlexibleSpace(); } QUI.EndHorizontal(); } QUI.EndFadeGroup(); QUI.BeginHorizontal(WIDTH_420); { if (!spawnForever.boolValue) { tempContent.text = "产生数量 "; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.SetGUIBackgroundColor(AccentColorOrange); QUI.PropertyField(spawnCount, 90); QUI.ResetColors(); if (spawnCount.intValue < 0) { spawnCount.intValue = 0; } QUI.FlexibleSpace(); } QUI.SetGUIBackgroundColor(QColors.OrangeLight.Color); QUI.Toggle(spawnForever); QUI.ResetColors(); tempContent.text = "是否一直循环产生"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.FlexibleSpace(); } QUI.EndHorizontal(); // 固定间隔 还是随机间隔 QUI.Space(SPACE_4 * infoMessage["SpawnForever"].show.faded); QUI.BeginHorizontal(WIDTH_420); { QUI.SetGUIBackgroundColor(AccentColorOrange); if (spawnAtRandomIntervals.boolValue) { QUI.Toggle(spawnAtRandomIntervals); tempContent.text = "随机产生:"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.Space(20); tempContent.text = "Min"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.PropertyField(spawnAtRandomIntervalMinimum, 40); if (spawnAtRandomIntervalMinimum.floatValue < 0) { spawnAtRandomIntervalMinimum.floatValue = 0; } QUI.Label("-", Style.Text.Normal, 8); tempContent.text = "Max"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.PropertyField(spawnAtRandomIntervalMaximum, 40); if (spawnAtRandomIntervalMaximum.floatValue < spawnAtRandomIntervalMinimum.floatValue) { spawnAtRandomIntervalMaximum.floatValue = spawnAtRandomIntervalMinimum.floatValue; } tempContent.text = "秒"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); } else { tempContent.text = "Spawn Every"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.PropertyField(spawnInterval, 56); tempContent.text = "秒"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.Space(45); QUI.Toggle(spawnAtRandomIntervals); tempContent.text = "使用随机时间间隔"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); } QUI.ResetColors(); } QUI.EndHorizontal(); if (useSpawnerAsSpawnLocation.boolValue || (!useSpawnerAsSpawnLocation.boolValue && poolySpawner.spawnAt == PoolySpawner.SpawnAt.Transform)) { QUI.SetGUIBackgroundColor(AccentColorOrange); QUI.BeginHorizontal(WIDTH_420); { tempContent.text = "额外的 Spawn 设置"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_8); QUI.Toggle(matchTransformRotation); tempContent.text = "匹配 " + (useSpawnerAsSpawnLocation.boolValue ? "Spawner" : "Target") + " Transform Rotation"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_8); QUI.Toggle(matchTransformScale); tempContent.text = "匹配 " + (useSpawnerAsSpawnLocation.boolValue ? "Spawner" : "Target") + " Transform Scale"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_8); QUI.Toggle(reparentUnderTransform); tempContent.text = "重新设置父级 " + (useSpawnerAsSpawnLocation.boolValue ? "Spawner" : "Target") + " Transform"; QUI.Label(tempContent.text, Style.Text.Normal, QStyles.CalcSize(tempContent, Style.Text.Normal).x); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.ResetColors(); } }
private void DrawLocations() { QUI.BeginHorizontal(WIDTH_420); { QUI.SetGUIBackgroundColor(AccentColorBlue); QUI.BeginChangeCheck(); QUI.Toggle(useSpawnerAsSpawnLocation); if (QUI.EndChangeCheck()) { HandleUtility.Repaint(); SceneView.RepaintAll(); Repaint(); } QUI.ResetColors(); if (useSpawnerAsSpawnLocation.boolValue && poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 0) { spawnPositions.ClearArray(); spawnPositions.InsertArrayElementAtIndex(0); spawnPositions.GetArrayElementAtIndex(0).FindPropertyRelative("spawnPosition").vector3Value = new Vector3(0, 1, 0); serializedObject.ApplyModifiedProperties(); HandleUtility.Repaint(); SceneView.RepaintAll(); Repaint(); } if (useSpawnerAsSpawnLocation.boolValue && poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 0) { spawnPoints.ClearArray(); spawnPoints.InsertArrayElementAtIndex(0); serializedObject.ApplyModifiedProperties(); HandleUtility.Repaint(); SceneView.RepaintAll(); Repaint(); } QUI.Label("使用预制体的坐标作为产生点", Style.Text.Normal, 200); } QUI.EndHorizontal(); if (useSpawnerAsSpawnLocation.boolValue) { return; } else { QUI.Space(-SPACE_4); } animBoolShowSpawnLocationsOptions.target = !useSpawnerAsSpawnLocation.boolValue; if (QUI.BeginFadeGroup(animBoolShowSpawnLocationsOptions.faded)) { QUI.Space(SPACE_8); QUI.BeginVertical(); { QUI.Space(SPACE_4); QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Blue), WIDTH_420, 20); QUI.Space(-20); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_4); QUI.Label("SPAWN AT", Style.Text.Normal, 60); QUI.SetGUIBackgroundColor(AccentColorBlue); QUI.BeginChangeCheck(); { QUI.Popup(spawnAt, 70); } if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "SpawnAt Change"); spawnPositions.ClearArray(); spawnPositions.InsertArrayElementAtIndex(0); spawnPositions.GetArrayElementAtIndex(0).FindPropertyRelative("spawnPosition").vector3Value = new Vector3(0, 1, 0); spawnPoints.ClearArray(); spawnPoints.InsertArrayElementAtIndex(0); serializedObject.ApplyModifiedProperties(); } QUI.ResetColors(); QUI.FlexibleSpace(); if ((poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 1 && poolySpawner.spawnAt == PoolySpawner.SpawnAt.Position) || (poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 1 && poolySpawner.spawnAt == PoolySpawner.SpawnAt.Transform)) { QUI.Label("Spawn Type", Style.Text.Normal, 68); QUI.SetGUIBackgroundColor(AccentColorBlue); QUI.Popup(locationSpawnType, 80, SpawnTypes); QUI.ResetColors(); } QUI.Space(SPACE_8); } QUI.EndHorizontal(); QUI.Space(SPACE_4); switch (poolySpawner.spawnAt) { case PoolySpawner.SpawnAt.Position: if (poolySpawner.spawnPositions == null || poolySpawner.spawnPositions.Count == 0) { poolySpawner.spawnPositions = new List <PoolySpawner.SpawnPosition> { new PoolySpawner.SpawnPosition(new Vector3(0, 1, 0)) }; } if (poolySpawner.spawnPositions.Count == 1 && poolySpawner.locationSpawnType == PoolySpawner.SpawnType.Random) { poolySpawner.locationSpawnType = PoolySpawner.SpawnType.Sequential; } for (int i = 0; i < poolySpawner.spawnPositions.Count; i++) { QUI.BeginHorizontal(WIDTH_420); { tempContent = new GUIContent(i.ToString()); tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small); QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x); QUI.BeginChangeCheck(); Vector3 spawnPosition = poolySpawner.spawnPositions[i].spawnPosition; QUI.SetGUIBackgroundColor(AccentColorBlue); spawnPosition = QUI.Vector3(spawnPosition, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16 - SPACE_4) - 240 * animBoolRandomSpawnLocation.faded); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Spawn Position " + i); poolySpawner.spawnPositions[i].spawnPosition = spawnPosition; QUI.SetDirty(poolySpawner); } if (QUI.ButtonMinus()) { if (poolySpawner.spawnPositions.Count > 1) { Undo.RecordObject(poolySpawner, "Removed Spawn Position " + i); poolySpawner.spawnPositions.RemoveAt(i); } else if (poolySpawner.spawnPositions == null || poolySpawner.spawnPositions[0].spawnPosition != new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z)) { Undo.RecordObject(poolySpawner, "Reset Spawn Position"); poolySpawner.spawnPositions = new List <PoolySpawner.SpawnPosition> { new PoolySpawner.SpawnPosition(new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z)) }; } QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } animBoolRandomSpawnLocation.target = locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random; if (poolySpawner.spawnPositions != null && poolySpawner.spawnPositions.Count > 1 && locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random) { QUI.Space(SPACE_2); QUI.Label("weight", Style.Text.Small, 40 * animBoolRandomSpawnLocation.faded); QUI.Space(-SPACE_8); QUI.BeginChangeCheck(); int spawnPositionWeight = poolySpawner.spawnPositions[i].weight; QUI.SetGUIBackgroundColor(AccentColorBlue); spawnPositionWeight = EditorGUILayout.IntSlider(spawnPositionWeight, 0, 100); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Weight Of Spawn Position " + i); poolySpawner.spawnPositions[i].weight = spawnPositionWeight; } } QUI.FlexibleSpace(); QUI.Space(SPACE_8); } QUI.EndHorizontal(); QUI.Space(1); } QUI.Space(SPACE_2); QUI.BeginHorizontal(WIDTH_420); { QUI.FlexibleSpace(); if (QUI.ButtonPlus()) { Undo.RecordObject(poolySpawner, "Added Spawn Position"); poolySpawner.spawnPositions.Add(new PoolySpawner.SpawnPosition(new Vector3(poolySpawner.transform.position.x, poolySpawner.transform.position.y + 1, poolySpawner.transform.position.z))); QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } QUI.Space(3 + 240 * animBoolRandomSpawnLocation.faded); } QUI.EndHorizontal(); break; case PoolySpawner.SpawnAt.Transform: if (poolySpawner.spawnPoints == null || poolySpawner.spawnPoints.Count == 0) { poolySpawner.spawnPoints = new List <PoolySpawner.SpawnPoint> { new PoolySpawner.SpawnPoint(null) }; } if (poolySpawner.spawnPoints.Count == 1 && poolySpawner.locationSpawnType == PoolySpawner.SpawnType.Random) { poolySpawner.locationSpawnType = PoolySpawner.SpawnType.Sequential; } infoMessage["NoSpawnPoint"].show.target = !poolySpawner.HasSpawnPoints(); // 画框框提示 DrawInfoMessage("NoSpawnPoint", WIDTH_420 - 20); for (int i = 0; i < poolySpawner.spawnPoints.Count; i++) { QUI.BeginHorizontal(WIDTH_420); { tempContent = new GUIContent(i.ToString()); tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small); QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x); QUI.BeginChangeCheck(); Transform spawnPoint = poolySpawner.spawnPoints[i].spawnPoint; QUI.SetGUIBackgroundColor(AccentColorBlue); spawnPoint = (Transform)QUI.ObjectField(spawnPoint, typeof(Transform), true, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16 - SPACE_4) - 240 * animBoolRandomSpawnLocation.faded); QUI.ResetColors(); if (QUI.IsPersistent(spawnPoint)) { spawnPoint = poolySpawner.spawnPoints[i].spawnPoint; } if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Reference For Spawn Point Slot " + i); poolySpawner.spawnPoints[i].spawnPoint = spawnPoint; QUI.SetDirty(poolySpawner); } QUI.BeginVertical(16); { QUI.Space(SPACE_2); if (QUI.ButtonMinus()) { if (poolySpawner.spawnPoints.Count > 1) { Undo.RecordObject(poolySpawner, "Removed Spawn Point Slot " + i); poolySpawner.spawnPoints.RemoveAt(i); } else if (poolySpawner.spawnPoints == null || poolySpawner.spawnPoints[0].spawnPoint != null) { Undo.RecordObject(poolySpawner, "Reset Spawn Point Slot"); poolySpawner.spawnPoints = new List <PoolySpawner.SpawnPoint> { new PoolySpawner.SpawnPoint(null) }; } QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } } QUI.EndVertical(); animBoolRandomSpawnLocation.target = locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random; if (poolySpawner.spawnPoints != null && poolySpawner.spawnPoints.Count > 1 && locationSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random) { QUI.Space(SPACE_2); QUI.Label("weight", Style.Text.Small, 40); QUI.Space(-SPACE_8); QUI.BeginChangeCheck(); int spawnPointWeight = poolySpawner.spawnPoints[i].weight; QUI.SetGUIBackgroundColor(AccentColorBlue); spawnPointWeight = EditorGUILayout.IntSlider(spawnPointWeight, 0, 100); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Weight Of Spawn Point " + i); poolySpawner.spawnPoints[i].weight = spawnPointWeight; } } QUI.FlexibleSpace(); QUI.Space(SPACE_8); } QUI.EndHorizontal(); QUI.Space(1); } QUI.Space(SPACE_2); QUI.BeginHorizontal(WIDTH_420); { QUI.FlexibleSpace(); if (QUI.ButtonPlus()) { Undo.RecordObject(poolySpawner, "Added Spawn Point Slot"); poolySpawner.spawnPoints.Add(new PoolySpawner.SpawnPoint(null)); QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } QUI.Space(3 + 240 * animBoolRandomSpawnLocation.faded); } QUI.EndHorizontal(); break; } } QUI.EndVertical(); } QUI.EndFadeGroup(); }
void DrawTrigger2D() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); if (!orDespawnAfterTime.boolValue) { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("Or Despawn After Time", Style.Text.Normal, 126); } else { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("Or Despawn After", Style.Text.Normal, 106); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Label("seconds", Style.Text.Normal, 50); } } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0 && orDespawnAfterTime.boolValue; DrawInfoMessage("duration.floatValue", WIDTH_420); QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn OnTrigger2D", Style.Text.Normal, 130); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerEnter2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerEnter2D = despawnOnTriggerEnter2D.boolValue; } } } QUI.Label("Enter2D", Style.Text.Normal, 50); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerStay2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerStay2D = despawnOnTriggerStay2D.boolValue; } } } QUI.Label("Stay2D", Style.Text.Normal, 42); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerExit2D); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerExit2D = despawnOnTriggerExit2D.boolValue; } } } QUI.Label("Exit2D", Style.Text.Normal, 40); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); QUI.BeginHorizontal(WIDTH_420); { QUI.PropertyField(onlyWithTag, 12); QUI.Label("Trigger Only By Tag", Style.Text.Normal, 114); QUI.BeginChangeCheck(); targetTag.stringValue = EditorGUILayout.TagField(targetTag.stringValue); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.targetTag = targetTag.stringValue; } } } QUI.Space(SPACE_4); } QUI.EndHorizontal(); QUI.ResetColors(); }
void DrawEffect() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.BeginChangeCheck(); QUI.Toggle(playOnSpawn); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.playOnSpawn = playOnSpawn.boolValue; } } } QUI.Label("Play On Spawn", Style.Text.Normal, 84); } QUI.EndHorizontal(); if (poolyDespawner.pSystem == null) { QUI.Label("ParticleSystem: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.pSystem"].show.target = true; } else { QUI.Label("ParticleSystem: " + poolyDespawner.pSystem.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemDuration, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemDuration = useParticleSystemDuration.boolValue; } } } QUI.Label("Duration: " + poolyDespawner.pSystem.main.duration + " seconds", Style.Text.Normal, WIDTH_420 - 12); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemStartDelay, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemStartDelay = useParticleSystemStartDelay.boolValue; } } } QUI.Label("Start Delay: " + poolyDespawner.pSystem.main.startDelay.constant + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.BeginChangeCheck(); QUI.PropertyField(useParticleSystemStartLifetime, 12); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useParticleSystemStartLifetime = useParticleSystemStartLifetime.boolValue; } } } QUI.Label("Start Lifetime: " + poolyDespawner.pSystem.main.startLifetime.constant + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Extra Time", Style.Text.Normal, 65); QUI.BeginChangeCheck(); QUI.PropertyField(extraTime, 40); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.extraTime = extraTime.floatValue; } } } QUI.Label("seconds", Style.Text.Normal, 50); } QUI.EndHorizontal(); QUI.Space(SPACE_2); QUI.Button(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Purple), WIDTH_420, 20); QUI.Space(-20); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(2); QUI.Label("Total Duration until despawn: " + poolyDespawner.pSystemTotalDuration + " seconds", Style.Text.Normal, WIDTH_420); } QUI.EndHorizontal(); infoMessage["poolyDespawner.pSystem"].show.target = false; } QUI.ResetColors(); DrawInfoMessage("poolyDespawner.pSystem", WIDTH_420); }
void DrawSound() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.BeginChangeCheck(); QUI.Toggle(playOnSpawn); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.playOnSpawn = playOnSpawn.boolValue; } } } QUI.Label("Play On Spawn", Style.Text.Normal, 84); } QUI.EndHorizontal(); if (poolyDespawner.aSource == null) { QUI.Label("AudioSource: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = true; infoMessage["poolyDespawner.aSource.clip"].show.target = false; } else if (poolyDespawner.aSource.clip == null) { QUI.Label("AudioSource: " + poolyDespawner.aSource.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.Label("AudioClip: Not Found", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = false; infoMessage["poolyDespawner.aSource.clip"].show.target = true; } else { QUI.Label("AudioSource: " + poolyDespawner.aSource.gameObject.name, Style.Text.Normal, WIDTH_420); QUI.Label("AudioClip: " + poolyDespawner.aSource.clip.name, Style.Text.Normal, WIDTH_420); QUI.Label("Duration: " + poolyDespawner.aSource.clip.length + " seconds", Style.Text.Normal, WIDTH_420); infoMessage["poolyDespawner.aSource"].show.target = false; infoMessage["poolyDespawner.aSource.clip"].show.target = false; } QUI.ResetColors(); DrawInfoMessage("poolyDespawner.aSource", WIDTH_420); DrawInfoMessage("poolyDespawner.aSource.clip", WIDTH_420); }
void DrawTime() { QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Despawn After", Style.Text.Normal, 86); QUI.BeginChangeCheck(); QUI.PropertyField(despawnAfter, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); QUI.Label("Auto Start", Style.Text.Normal, 60); QUI.BeginChangeCheck(); QUI.PropertyField(autoStart, 100); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.autoStart = (PoolyDespawner.AutoStart)autoStart.enumValueIndex; } } } } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("Duration", Style.Text.Normal, 52); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(useRealTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.useRealTime = useRealTime.boolValue; } } } QUI.Label("use RealTime instead of GameTime", Style.Text.Normal); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0; DrawInfoMessage("duration.floatValue", WIDTH_420); }
private void DrawOnSpawnEvents() { QUI.Space(SPACE_8); QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Purple), WIDTH_420, 40); QUI.Space(-40); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_4); QUI.Label("回调事件", Style.Text.Title, 240, HEIGHT_16); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_8 + 3); QUI.Toggle(showOnSpawnStarted); QUI.Space(-SPACE_2); tempContent.text = "Started"; QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x); QUI.Space(SPACE_8); QUI.Toggle(showOnSpawnStopped); QUI.Space(-SPACE_2); tempContent.text = "Stopped"; QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x); QUI.Space(SPACE_8); QUI.Toggle(showOnSpawnPaused); QUI.Space(-SPACE_2); tempContent.text = "Paused"; QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x); QUI.Space(SPACE_8); QUI.Toggle(showOnSpawnResumed); QUI.Space(-SPACE_2); tempContent.text = "Resumed"; QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x); QUI.Space(SPACE_8); QUI.Toggle(showOnSpawnFinished); QUI.Space(-SPACE_2); tempContent.text = "Finished"; QUI.Label(tempContent.text, Style.Text.Small, QStyles.CalcSize(tempContent, Style.Text.Small).x); QUI.Space(SPACE_8); QUI.ResetColors(); } QUI.EndHorizontal(); if (showOnSpawnStarted.boolValue || showOnSpawnPaused.boolValue || showOnSpawnFinished.boolValue) { QUI.Space(SPACE_4); } QUI.SetGUIBackgroundColor(AccentColorPurple); animBoolShowOnSpawnStarted.target = showOnSpawnStarted.boolValue; if (QUI.BeginFadeGroup(animBoolShowOnSpawnStarted.faded)) { QUI.PropertyField(OnSpawnStarted, new GUIContent("OnSpawnStarted"), WIDTH_420 - 5); } QUI.EndFadeGroup(); animBoolShowOnSpawnStopped.target = showOnSpawnStopped.boolValue; if (QUI.BeginFadeGroup(animBoolShowOnSpawnStopped.faded)) { QUI.PropertyField(OnSpawnStopped, new GUIContent("OnSpawnStopped"), WIDTH_420 - 5); } QUI.EndFadeGroup(); animBoolShowOnSpawnPaused.target = showOnSpawnPaused.boolValue; if (QUI.BeginFadeGroup(animBoolShowOnSpawnPaused.faded)) { QUI.PropertyField(OnSpawnPaused, new GUIContent("OnSpawnPaused"), WIDTH_420 - 5); } QUI.EndFadeGroup(); animBoolShowOnSpawnResumed.target = showOnSpawnResumed.boolValue; if (QUI.BeginFadeGroup(animBoolShowOnSpawnResumed.faded)) { QUI.PropertyField(OnSpawnResumed, new GUIContent("OnSpawnResumed"), WIDTH_420 - 5); } QUI.EndFadeGroup(); animBoolShowOnSpawnFinished.target = showOnSpawnFinished.boolValue; if (QUI.BeginFadeGroup(animBoolShowOnSpawnFinished.faded)) { QUI.PropertyField(OnSpawnFinished, new GUIContent("OnSpawnfinished"), WIDTH_420 - 5); } QUI.EndFadeGroup(); QUI.ResetColors(); }
void DrawTrigger() // 3D触碰后消失 { QUI.SetGUIBackgroundColor(QColors.PurpleLight.Color); QUI.BeginHorizontal(WIDTH_420); { XiaoShiType(); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnAfter = (PoolyDespawner.DespawnAfter)despawnAfter.enumValueIndex; } } } QUI.FlexibleSpace(); if (!orDespawnAfterTime.boolValue) { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("延时", Style.Text.Normal, 50); } else { QUI.BeginChangeCheck(); QUI.Toggle(orDespawnAfterTime); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.orDespawnAfterTime = orDespawnAfterTime.boolValue; } } } QUI.Label("延时", Style.Text.Normal, 30); QUI.BeginChangeCheck(); QUI.PropertyField(duration, 40); if (duration.floatValue <= 0) { duration.floatValue = 0; } if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.duration = duration.floatValue; } } } QUI.Label("秒", Style.Text.Normal, 50); } } QUI.EndHorizontal(); QUI.ResetColors(); infoMessage["duration.floatValue"].show.target = duration.floatValue <= 0 && orDespawnAfterTime.boolValue; DrawInfoMessage("duration.floatValue", WIDTH_420); QUI.SetGUIBackgroundColor(accentColorPurple); QUI.BeginHorizontal(WIDTH_420); { QUI.Label("接触后,“消失”在那调用:", Style.Text.Normal, 138); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerEnter); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerEnter = despawnOnTriggerEnter.boolValue; } } } QUI.Label("Enter", Style.Text.Normal, 34); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerStay); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerStay = despawnOnTriggerStay.boolValue; } } } QUI.Label("Stay", Style.Text.Normal, 28); QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.Toggle(despawnOnTriggerExit); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.despawnOnTriggerExit = despawnOnTriggerExit.boolValue; } } } QUI.Label("Exit", Style.Text.Normal, 24); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); QUI.BeginHorizontal(WIDTH_420); { QUI.PropertyField(onlyWithTag, 12); QUI.Label("仅和 tag 碰撞", Style.Text.Normal, 120); QUI.BeginChangeCheck(); targetTag.stringValue = EditorGUILayout.TagField(targetTag.stringValue); if (QUI.EndChangeCheck()) { if (serializedObject.isEditingMultipleObjects) { Undo.RecordObjects(targets, "Multiple Edit"); for (int i = 0; i < targets.Length; i++) { PoolyDespawner despawner = (PoolyDespawner)targets[i]; despawner.targetTag = targetTag.stringValue; } } } QUI.Space(SPACE_4); } QUI.EndHorizontal(); QUI.ResetColors(); }
void DrawPageAbout() { DrawPageHeader("About", QColors.Blue, "", QUI.IsProSkin ? QColors.UnityLight : QColors.UnityMild, DUIResources.pageIconAbout); QUI.Space(SPACE_16); QUI.DrawTexture(DUIResources.aboutVersion.texture, 400, 200); if (WindowSettings.CurrentPageContentWidth > WindowSettings.pageWidth - 230) { return; } QUI.Space(-56); QUI.BeginHorizontal(WindowSettings.CurrentPageContentWidth); { QUI.FlexibleSpace(); QLabel.text = DUIVersion.Instance.version; QLabel.style = Style.Text.Subtitle; QUI.SetGUIContentColor(QUI.AccentColorBlue); if (editVersion.target) { newVersion = QUI.TextField(newVersion, 104); } else { QUI.Label(QLabel); } QUI.ResetColors(); QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(38); #if dUI_SOURCE QUI.BeginHorizontal(WindowSettings.CurrentPageContentWidth); { QUI.FlexibleSpace(); if (QUI.GhostButton(editVersion.target ? "Update Version" : "Edit Version", editVersion.target ? QColors.Color.Green : QColors.Color.Gray, 100)) { editVersion.target = !editVersion.target; if (editVersion.target) { newVersion = DUIVersion.Instance.version; } else { DUIVersion.Instance.version = newVersion; QUI.SetDirty(DUIVersion.Instance); AssetDatabase.SaveAssets(); } } if (editVersion.faded > 0.2f) { if (QUI.GhostButton("Cancel", QColors.Color.Red, 100)) { editVersion.target = false; newVersion = ""; } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); #endif QUI.Space(SPACE_8); DrawNewsArticle("About DoozyUI", "DoozyUI is a complete UI management system for Unity. " + "It manipulates native Unity components and takes full advantage of their intended usage. " + "This assures maximum compatibility with uGUI, best performance and makes the entire system have a predictable behaviour. " + "Also, by working only with native components, the system will be compaible with any ohter asset that uses uGUI correctly. " + "\n\n" + "Easy to use and understand, given the user has some basic knowledge of how Unity's native UI solution (uGUI) works, DoozyUI has flexible components that can be configured in a lot of ways. " + "Functionality and design go hand in hand in order to offer a pleasant user experience (UX) while using the system." + "\n\n" + "Starting with version 2.8, DoozyUI is officialy VR READY, being capable of handling with ease multiple Canvases set to World Space render mode. " + "The system has been redesigned, from the core up, in order to accomodate a higher degree of flexibility that was needed in order for it to handle a lot of different use case scenarios." + "\n\n" + "The asset 'DoozyUI' has been released on the Unity Asset Store under the 'Doozy Entertainment' brand, owned by the Marlink Trading SRL company.", WindowSettings.CurrentPageContentWidth); }
void DrawDefineSymbolsSymbolsPreset(float width) { QUI.BeginVertical(width); { QUI.GhostTitle("SYMBOLS PRESET", QColors.Color.Green, width); QUI.Space(SPACE_4); QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); if (QUI.GhostButton("<<< Copy to Build Target Group", QColors.Color.Green, width - SPACE_8, 24)) { List <string> tempList = presetSymbols; tempList = QUtils.CleanList(tempList); presetSymbols.Clear(); presetSymbols.AddRange(tempList); symbols.Clear(); symbols.AddRange(presetSymbols); QUtils.SetScriptingDefineSymbolsForGroup(selectedBuildTargetGroup, symbols); if (presetSymbols.Count == 0) { presetSymbols.Add(""); } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_4); if (defineSymbolsNewPreset.value) //NEW PRESET { QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); QUI.Label("Enter a new preset name...", Style.Text.Small, width - SPACE_8); } QUI.EndHorizontal(); QUI.Space(-SPACE_4); QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); GUI.SetNextControlName("newPresetName"); newPresetName = QUI.TextField(newPresetName, EditorGUIUtility.isProSkin ? QColors.Green.Color : QColors.GreenLight.Color, (width - SPACE_8 - 16 - 2 - 16) * defineSymbolsNewPreset.faded); //if the user hits Enter while either the key or value fields were being edited bool keyboardReturnPressed = Event.current.isKey && Event.current.keyCode == KeyCode.Return && Event.current.type == EventType.KeyUp && (GUI.GetNameOfFocusedControl() == "newPresetName"); QUI.Space(-2); if (QUI.ButtonOk() || keyboardReturnPressed) { newPresetName = newPresetName.Trim(); if (newPresetName.Equals(DEFAULT_PRESET_NAME)) { QUI.DisplayDialog("Enter a new preset name", "You are trying to save a preset with the defaut preset name '" + DEFAULT_PRESET_NAME + "'. Please enter another preset name.", "Ok"); } else if (string.IsNullOrEmpty(newPresetName)) { QUI.DisplayDialog("Enter a new preset name", "You are trying to save a preset with no name. Please enter a name.", "Ok"); } else if (Q.GetResource <DefineSymbols.DefineSymbolsPreset>(EZT.RESOURCES_PATH_DEFINE_SYMBOLS_PRESETS, newPresetName) != null) { if (QUI.DisplayDialog("Overwrite preset?", "There is a preset with the same name '" + newPresetName + "' in the presets list. Are you sure you want to overwrite it?", "Overwrite", "Cancel")) { AssetDatabase.MoveAssetToTrash(EZT.RELATIVE_PATH_DEFINE_SYMBOLS_PRESETS + newPresetName + ".asset"); SavePreset(presetSymbols, newPresetName); selectedPresetName = newPresetName; RefreshPresetNames(); defineSymbolsNewPreset.target = false; newPresetName = ""; } } else { SavePreset(presetSymbols, newPresetName); selectedPresetName = newPresetName; RefreshPresetNames(); defineSymbolsNewPreset.target = false; newPresetName = ""; } } QUI.Space(2); //if the user hits Escape while either the key or value fields were being edited bool keyboardEscapePressed = Event.current.isKey && Event.current.keyCode == KeyCode.Escape && Event.current.type == EventType.KeyUp && (GUI.GetNameOfFocusedControl() == "newPresetName"); if (QUI.ButtonCancel() || keyboardEscapePressed) { defineSymbolsNewPreset.target = false; newPresetName = ""; } QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(5); } else //NORMAL VIEW { QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); QUI.BeginChangeCheck(); QUI.SetGUIBackgroundColor(EditorGUIUtility.isProSkin ? QColors.Green.Color : QColors.GreenLight.Color); selectedPresetIndex = EditorGUILayout.Popup(selectedPresetIndex, presets, GUILayout.Width(width - SPACE_8)); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(this, "Select Preset"); selectedPresetName = presets[selectedPresetIndex]; } QUI.FlexibleSpace(); } QUI.EndHorizontal(); QUI.Space(SPACE_2); if (loadedPresetName.Equals(selectedPresetName) || selectedPresetName.Equals(DEFAULT_PRESET_NAME)) { QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); if (selectedPresetName.Equals(DEFAULT_PRESET_NAME)) { if (QUI.GhostButton("Create a New Preset with current symbols", QColors.Color.Green, width - SPACE_8)) { defineSymbolsNewPreset.target = true; newPresetName = ""; } } else { if (QUI.GhostButton("NEW", QColors.Color.Green, ((width - SPACE_8) / 4) - SPACE_2)) { defineSymbolsNewPreset.target = true; newPresetName = ""; } QUI.Space(SPACE_2); if (QUI.GhostButton("RELOAD", QColors.Color.Green, ((width - SPACE_8) / 4) - SPACE_2)) { LoadPreset(selectedPresetName); } QUI.Space(SPACE_2); if (QUI.GhostButton("SAVE", QColors.Color.Green, ((width - SPACE_8) / 4) - SPACE_2)) { SavePreset(presetSymbols, selectedPresetName); } QUI.Space(SPACE_2); if (QUI.GhostButton("DELETE", QColors.Color.Red, ((width - SPACE_8) / 4) - SPACE_2)) { if (QUI.DisplayDialog("Delete preset?", "Are you sure you want to delete the '" + selectedPresetName + "' preset?", "Yes", "No")) { DeletePreset(selectedPresetName); } } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); } else { QUI.BeginHorizontal(width); { QUI.Space(SPACE_8); if (QUI.GhostButton("Load Preset", QColors.Color.Green, width - SPACE_8)) { LoadPreset(selectedPresetName); } QUI.FlexibleSpace(); } QUI.EndHorizontal(); } } QUI.Space(-SPACE_8 - SPACE_4); DrawSelectedPresetsList(width); } QUI.EndVertical(); }
void DrawNewUISoundAndSearch(float width) { QUI.BeginHorizontal(width); { #region New UISound if (SearchPatternAnimBool.faded < 0.2f) { if (QUI.GhostButton("New UISound", QColors.Color.Green, 100 * (1 - SearchPatternAnimBool.faded), 20, NewUISoundAnimBool.value) || DetectKeyCombo_Alt_N()) { NewUISoundAnimBool.target = !NewUISoundAnimBool.target; if (NewUISoundAnimBool.target) { NewUISoundName = ""; SearchPatternAnimBool.target = false; } } } if (NewUISoundAnimBool.target) { SearchPatternAnimBool.target = false; QUI.SetGUIBackgroundColor(QColors.GreenLight.Color); QUI.SetNextControlName("NewUISoundName"); NewUISoundName = EditorGUILayout.TextField(NewUISoundName, GUILayout.Width((width - 149) * NewUISoundAnimBool.faded)); QUI.ResetColors(); if (!NewUISoundAnimBool.value && Event.current.type == EventType.Layout) //if NewUISoundAnimBool.target is true and NewUISoundAnimBool.value is false -> in transition -> select the text in the control { QUI.FocusControl("NewUISoundName"); QUI.FocusTextInControl("NewUISoundName"); } if (QUI.ButtonOk() || (DetectKey_Return() && QUI.GetNameOfFocusedControl().Equals("NewUISoundName"))) { if (NewUISoundName.IsNullOrEmpty()) { EditorUtility.DisplayDialog("Info", "Cannot create an unnamed UISound. Try again.", "Ok"); } else { if (DUIData.Instance.DatabaseUISounds.Contains(NewUISoundName)) { EditorUtility.DisplayDialog("Info", "A UISound named '" + NewUISoundName + "' already exists in the database. Try again.", "Ok"); } else { DUIData.Instance.DatabaseUISounds.CreateUISound(NewUISoundName, selectedUISoundsDatabaseFilter, null); NewUISoundAnimBool.target = false; } } } QUI.Space(1); if (QUI.ButtonCancel() || QUI.DetectKeyDown(Event.current, KeyCode.Escape)) { NewUISoundName = string.Empty; NewUISoundAnimBool.target = false; } } #endregion QUI.FlexibleSpace(); #region Search if (SearchPatternAnimBool.value) { NewUISoundAnimBool.target = false; QUI.SetGUIBackgroundColor(QColors.OrangeLight.Color); QUI.SetNextControlName("SearchPattern"); SearchPattern = EditorGUILayout.TextField(SearchPattern, GUILayout.Width((width - 104) * SearchPatternAnimBool.faded)); QUI.ResetColors(); if (SearchPatternAnimBool.target && Event.current.type == EventType.Layout) //if SearchPatternAnimBool.target is true and SearchPatternAnimBool.value is false -> in transition -> select the text in the control { QUI.FocusControl("SearchPattern"); QUI.FocusTextInControl("SearchPattern"); } } if (NewUISoundAnimBool.faded < 0.2f) { if (QUI.GhostButton(SearchPatternAnimBool.value ? "Clear Search" : "Search", QColors.Color.Orange, 100 * (1 - NewUISoundAnimBool.faded), 20, SearchPatternAnimBool.value) || DetectKeyCombo_Alt_S() || //Toggle Search (DetectKey_Escape() && SearchPatternAnimBool.target)) //Clear Search { SearchPatternAnimBool.target = !SearchPatternAnimBool.target; if (SearchPatternAnimBool.target) { SearchPattern = string.Empty; NewUISoundAnimBool.target = false; } } } #endregion } QUI.EndHorizontal(); }
private void DrawPrefabs() { // 先画个盒子,再提上去写文字 QUI.Space(SPACE_8); QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Orange), WIDTH_420, 20); QUI.Space(-20); QUI.BeginHorizontal(WIDTH_420); { QUI.Space(SPACE_4); QUI.Label("PREFAB" + ((poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1) ? "S" : "") + " TO SPAWN(拖预制体进来)", Style.Text.Normal, 200, HEIGHT_16); QUI.Space(SPACE_4); QUI.FlexibleSpace(); if (poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1) { QUI.Label("Spawn Type", Style.Text.Normal, 68); QUI.SetGUIBackgroundColor(AccentColorOrange); QUI.Popup(prefabSpawnType, 80, SpawnTypes); QUI.ResetColors(); } QUI.Space(SPACE_8); } QUI.EndHorizontal(); QUI.Space(SPACE_4); if (poolySpawner.spawnPrefabs == null || poolySpawner.spawnPrefabs.Count == 0) { poolySpawner.spawnPrefabs = new List <PoolySpawner.SpawnPrefab> { new PoolySpawner.SpawnPrefab(null) }; } if (poolySpawner.spawnPrefabs.Count == 1 && poolySpawner.prefabSpawnType == PoolySpawner.SpawnType.Random) { poolySpawner.prefabSpawnType = PoolySpawner.SpawnType.Sequential; } infoMessage["NoPrefabs"].show.target = !poolySpawner.HasPrefabs(); // 画框框提示 DrawInfoMessage("NoPrefabs", WIDTH_420 - 20); for (int i = 0; i < poolySpawner.spawnPrefabs.Count; i++) { QUI.Space(SPACE_2); QUI.BeginHorizontal(WIDTH_420); { tempContent = new GUIContent(i.ToString()); tempContentSize = QStyles.CalcSize(tempContent, Style.Text.Small); QUI.Label(tempContent.text, Style.Text.Small, tempContentSize.x); QUI.BeginChangeCheck(); Transform prefabObject = poolySpawner.spawnPrefabs[i].prefab; QUI.SetGUIBackgroundColor(AccentColorOrange); prefabObject = (Transform)QUI.ObjectField(prefabObject, typeof(Transform), false, (WIDTH_420 - SPACE_2 - tempContentSize.x - SPACE_8 - SPACE_16) - 240 * animBoolSpawnRandomPrefab.faded); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Value For Prefab Slot " + i); poolySpawner.spawnPrefabs[i].prefab = prefabObject; } if (QUI.ButtonMinus()) { if (poolySpawner.spawnPrefabs.Count > 1) { Undo.RecordObject(poolySpawner, "Removed Prefab Slot " + i); poolySpawner.spawnPrefabs.RemoveAt(i); } else if (poolySpawner.spawnPrefabs == null || poolySpawner.spawnPrefabs[0].prefab != null) { Undo.RecordObject(poolySpawner, "Reset Prefab Slot"); poolySpawner.spawnPrefabs = new List <PoolySpawner.SpawnPrefab> { new PoolySpawner.SpawnPrefab(null) }; } QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } animBoolSpawnRandomPrefab.target = prefabSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random; if (poolySpawner.spawnPrefabs != null && poolySpawner.spawnPrefabs.Count > 1 && prefabSpawnType.enumValueIndex == (int)PoolySpawner.SpawnType.Random) { QUI.Space(SPACE_2); QUI.Label("weight", Style.Text.Small, 50 * animBoolSpawnRandomPrefab.faded); QUI.Space(-SPACE_8); QUI.BeginChangeCheck(); int spawnPrefabWeight = poolySpawner.spawnPrefabs[i].weight; QUI.SetGUIBackgroundColor(AccentColorOrange); spawnPrefabWeight = EditorGUILayout.IntSlider(spawnPrefabWeight, 0, 100); QUI.ResetColors(); if (QUI.EndChangeCheck()) { Undo.RecordObject(poolySpawner, "Changed Weight Of Prefab " + i); poolySpawner.spawnPrefabs[i].weight = spawnPrefabWeight; } } QUI.FlexibleSpace(); } QUI.EndHorizontal(); } QUI.Space(SPACE_2); QUI.BeginHorizontal(WIDTH_420); { QUI.FlexibleSpace(); if (QUI.ButtonPlus()) { Undo.RecordObject(poolySpawner, "Added New Prefab Slot"); poolySpawner.spawnPrefabs.Add(new PoolySpawner.SpawnPrefab(null)); QUI.SetDirty(poolySpawner); QUI.ExitGUI(); } QUI.Space(3 + 240 * animBoolSpawnRandomPrefab.faded); } QUI.EndHorizontal(); }
void DrawNews(float width) { if (News == null) { return; } QLabel.text = !showAddNews.target ? "" : "New Article"; QLabel.style = Style.Text.Title; QUI.BeginHorizontal(width, 16); { if (showAddNews.target) { QUI.SetGUIColor(QUI.AccentColorBlue); } QUI.Label(QLabel); QUI.ResetColors(); #if dUI_SOURCE QUI.Space(width - QLabel.x - 104 - 100 * showAddNews.faded); if (QUI.GhostButton(showAddNews.target ? "Save" : "Add News", showAddNews.target ? QColors.Color.Green : QColors.Color.Gray, 100, showAddNews.target)) { showAddNews.target = !showAddNews.target; if (!showAddNews.target) { News.articles.Add(new NewsArticleData(newNewsArticle)); QUI.SetDirty(News); AssetDatabase.SaveAssets(); } newNewsArticle.Reset(); } if (showAddNews.faded > 0.2f) { if (QUI.GhostButton("Cancel", QColors.Color.Red, 100 * showAddNews.faded, showAddNews.target)) { showAddNews.target = false; newNewsArticle.Reset(); } } #else QUI.FlexibleSpace(); #endif } QUI.EndHorizontal(); QUI.Space(SPACE_2); if (QUI.BeginFadeGroup(showAddNews.faded)) { QUI.BeginVertical(width); { QUI.Space(SPACE_4 * showAddNews.faded); QUI.DrawLine(QColors.Color.Blue, width); QUI.Space(SPACE_4 * showAddNews.faded); QUI.SetGUIBackgroundColor(QUI.AccentColorBlue); QUI.BeginHorizontal(width); { QLabel.text = "Title"; QLabel.style = Style.Text.Normal; QUI.Label(QLabel); newNewsArticle.title = QUI.TextField(newNewsArticle.title, width - QLabel.x - 8); } QUI.EndHorizontal(); QUI.Space(SPACE_2 * showAddNews.faded); QUI.BeginHorizontal(width); { QLabel.text = "Content"; QLabel.style = Style.Text.Normal; QUI.Label(QLabel); newNewsArticle.content = EditorGUILayout.TextArea(newNewsArticle.content, GUILayout.Width(width - QLabel.x - 8)); } QUI.EndHorizontal(); QUI.ResetColors(); QUI.Space(SPACE_4 * showAddNews.faded); QUI.DrawLine(QColors.Color.Blue, width); QUI.Space(SPACE_16 * showAddNews.faded); } QUI.EndVertical(); } QUI.EndFadeGroup(); if (News.articles.Count == 0) { //QLabel.text = "There are no news..."; //QLabel.style = Style.Text.Help; //QUI.Label(QLabel); return; } QUI.Space(SPACE_2); for (int i = 0; i < News.articles.Count; i++) { #if dUI_SOURCE DrawNewsArticle(News.articles, i, News, true, width); #else DrawNewsArticle(News.articles, i, News, false, width); #endif QUI.Space(9 + 4); } }
void DrawEvents(float width) { if (QUI.GhostBar("Unity Events", IsAnyEventUsed ? QColors.Color.Blue : QColors.Color.Gray, showEvents, width, MiniBarHeight)) { showEvents.target = !showEvents.target; } QUI.BeginHorizontal(width); { QUI.Space(SPACE_8 * showEvents.faded); if (QUI.BeginFadeGroup(showEvents.faded)) { QUI.BeginVertical(width - SPACE_16); { QUI.Space(SPACE_2 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerOpened ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerOpened, new GUIContent() { text = "OnDrawerOpened" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_2 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerClosed ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerClosed, new GUIContent() { text = "OnDrawerClosed" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_4 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerIsOpening ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerIsOpening, new GUIContent() { text = "OnDrawerIsOpening" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_2 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerIsClosing ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerIsClosing, new GUIContent() { text = "OnDrawerIsClosing" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_4 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerBeginDrag ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerBeginDrag, new GUIContent() { text = "OnDrawerBeginDrag" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_2 * showEvents.faded); QUI.SetGUIBackgroundColor(IsUsingOnDrawerEndDrag ? QUI.AccentColorBlue : QUI.AccentColorGray); QUI.PropertyField(OnDrawerEndDrag, new GUIContent() { text = "OnDrawerEndDrag" }, width - 8); QUI.ResetColors(); QUI.Space(SPACE_8 * showEvents.faded); } QUI.EndVertical(); QUI.ResetColors(); } QUI.EndFadeGroup(); } QUI.EndHorizontal(); }
void InitDefineSymbols() { defineSymbolsNewPreset = new AnimBool(false, Repaint); selectedBuildTargetGroup = QUtils.GetActiveBuildTargetGroup(); previouslySelectedBuildTargetGroup = selectedBuildTargetGroup; selectedBuildTargetGroupIsTheActivePlatform = new AnimBool(selectedBuildTargetGroup == QUtils.GetActiveBuildTargetGroup(), Repaint); if (symbols == null) { symbols = new List <string>(); } else { symbols.Clear(); } symbols = QUtils.GetScriptingDefineSymbolsForGroup(selectedBuildTargetGroup); if (presetSymbols == null) { presetSymbols = new List <string>(); } else { presetSymbols.Clear(); } presetSymbols.AddRange(symbols); presetSymbolsReordableList = new ReorderableList(presetSymbols, typeof(string), true, false, false, false) { showDefaultBackground = false, drawElementBackgroundCallback = (rect, index, active, focused) => { } }; presetSymbolsReordableList.drawElementCallback = (rect, index, active, focused) => { if (index == presetSymbolsReordableList.list.Count) { return; } float width = WindowSettings.CurrentPageContentWidth / 2; int dragBumbWidth = 0; int buttonWidth = 16; int textFieldWidth = (int)width - 20 - buttonWidth - 2 - buttonWidth; rect.x += dragBumbWidth; QUI.SetGUIBackgroundColor(EditorGUIUtility.isProSkin ? QColors.Green.Color : QColors.GreenLight.Color); presetSymbolsReordableList.list[index] = EditorGUI.TextField(new Rect(rect.x, rect.y, textFieldWidth, EditorGUIUtility.singleLineHeight), (string)presetSymbolsReordableList.list[index]); QUI.ResetColors(); rect.x += textFieldWidth; rect.x += 2; rect.y -= 1; if (QUI.ButtonMinus(rect)) { if (index == 0 && presetSymbolsReordableList.list.Count == 1) //is this the last list entry? { presetSymbolsReordableList.list[index] = ""; //yes --> add an empty entry } else { presetSymbolsReordableList.list.Remove(presetSymbolsReordableList.list[index]); //no --> remove the entry } } rect.x += buttonWidth; rect.x += 2; if (QUI.ButtonPlus(rect)) { presetSymbolsReordableList.list.Insert(index, ""); //add a new empty entry } }; selectedPresetName = DEFAULT_PRESET_NAME; loadedPresetName = selectedPresetName; RefreshPresetNames(); }