Пример #1
0
        public static void BuildABAndroid()
        {
            string outputPath = QPath.ABBuildOutPutDir(RuntimePlatform.Android);

            QIO.CreateDirIfNotExists(outputPath);

            QABBuilder.BuildAssetBundles(BuildTarget.Android);

            AssetDatabase.Refresh();
        }
Пример #2
0
        public static void BuildABOSX()
        {
            string outputPath = QPath.ABBuildOutPutDir(RuntimePlatform.OSXEditor);

            QIO.CreateDirIfNotExists(outputPath);

            QABBuilder.BuildAssetBundles(BuildTarget.StandaloneOSXIntel64, null);

            AssetDatabase.Refresh();
        }
Пример #3
0
        public static void BuildABWindows()
        {
            string outputPath = QPath.ABBuildOutPutDir(RuntimePlatform.WindowsEditor);

            QIO.CreateDirIfNotExists(outputPath);

            QABBuilder.BuildAssetBundles(BuildTarget.StandaloneWindows64);

            AssetDatabase.Refresh();
        }
Пример #4
0
        public static void BuildABiOS()
        {
            string outputPath = QPath.ABBuildOutPutDir(RuntimePlatform.IPhonePlayer);

            QIO.CreateDirIfNotExists(outputPath);

            QABBuilder.BuildAssetBundles(BuildTarget.iOS, null);

            AssetDatabase.Refresh();
        }