Пример #1
0
        // Update this Muscle
        public virtual void Update(float pinWeightMaster, float muscleWeightMaster, float muscleSpring, float muscleDamper, float pinPow, float pinDistanceFalloff, bool rotationTargetChanged, float deltaTime)
        {
            state.velocity        = rigidbody.velocity;
            state.angularVelocity = rigidbody.angularVelocity;

            props.Clamp();
            state.Clamp();

            Pin(pinWeightMaster, pinPow, pinDistanceFalloff, deltaTime);
            if (rotationTargetChanged)
            {
                MuscleRotation(muscleWeightMaster, muscleSpring, muscleDamper);
            }

            //offset = Vector3.Lerp(offset, Vector3.zero, Time.deltaTime * 5f);
        }