Пример #1
0
 private void CoolDown(ProcessorManager processor)
 {
     float coolDownPercent = TimerProgressPercent(processor, stateTimers[ProcessorState.CoolingDown]);
     processor.TintProcessorSprite(maxHeatupColor, Color.white, coolDownPercent);
     if(coolDownPercent >= 0.99f)
     {
         processor.SetProcessorSpriteColor(Color.white);
         TransitionToCool(processor);
     }
 }
Пример #2
0
 private void HeatUp(ProcessorManager processor)
 {
     float heatUpPercent = TimerProgressPercent(processor, stateTimers[ProcessorState.HeatingUp]);
     processor.TintProcessorSprite(Color.white, maxHeatupColor, heatUpPercent);
     if(heatUpPercent >= 0.99f)
     {
         processor.SetProcessorSpriteColor(Color.red);
         TransitionToHot(processor);
     }
 }