Пример #1
0
 private void Awake()
 {
     _myID     = getNetworkID();
     isConnect = _myID >= 0;
     if (!isConnect)
     {
         instance = null;
     }
     else
     {
         instance             = this;
         networkStored        = NetworkStoredData.instance;
         myTeam               = NetworkStoredData.instance ? NetworkStoredData.instance.GetTeam(_myID) : 0;
         _localPlayerMovement = _localPlayer.GetComponent <PlayerMovement>();
         _localPlayer.GetComponent <PlayerScoreTracker>().Init(_myID, true);
         _players.Insert(_myID, _localPlayer);
         _processor = gameObject.transform.GetChild(0).gameObject.GetComponent <ProcessorManager>();
         _processor.StartProcessing();
         SpawnPlayerOnNetwork();
     }
 }