Пример #1
0
        private void GoInfrontOfObject()
        {
            bool onceVisible = false;

            Eyes.Instance.LookDown();
            Walk walk = Walk.Instance;

            while (!PositionedCorrectly)
            {
                Thread.Sleep(150);
                Rectangle ob = processor.DetectObject();
                if (ob.Width != 0)
                {
                    if (Processing.CloseEnough(ob))
                    {
                        PositionedCorrectly = true;
                    }
                    else
                    {
                        Call(() => walk.StartWalking(0.4F, 0F, processor.CalculateTheta(ob)));
                    }
                }// no object, but we seen it before
                else if (onceVisible)
                {
                    Logger.Log(this, "Im probably at the object, but i cant see it");
                }
            }
            walk.StopMoving();
        }