Пример #1
0
 public void SetupAi()
 {
     prisoner = new Prisoner(NameGenerator.GetName(), (uint)Random.Range(200, 50), 100, 100, Random.Range(0f, 4f), 0);
     this.transform.position = prisoner.GetPrison().transform.position;
     this.GetComponent <Renderer>().material.color = SkinColor.instance.GetSkinColor(prisoner.GetSkinColor());
     agent = this.gameObject.AddComponent <NavMeshAgent>();
 }