private static int CloseUIPrefab(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 2); PrefabLoader prefabLoader = (PrefabLoader)ToLua.CheckObject(L, 1, typeof(PrefabLoader)); string name = ToLua.CheckString(L, 2); prefabLoader.CloseUIPrefab(name); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }