public void preGameStarted(PreGame game, RunningGameInfoMsg initMsg)
        {
            if (game.hasSpectators() == false)
            {
                return;
            }

            foreach (IPeer p in game.getSpectatorsClone())
            {
                p.SendMessage((short)CustomMasterServerMSG.spectateGameStarted, initMsg);
            }
        }
 public void preGameRemoved(PreGame game)
 {
     game.getSpectatorsClone().ForEach(p => removeSpectator(game, p));
 }