public void preGameStarted(PreGame game, RunningGameInfoMsg initMsg) { if (game.hasSpectators() == false) { return; } foreach (IPeer p in game.getSpectatorsClone()) { p.SendMessage((short)CustomMasterServerMSG.spectateGameStarted, initMsg); } }
public void preGameRemoved(PreGame game) { game.getSpectatorsClone().ForEach(p => removeSpectator(game, p)); }